barrayarmods: (Default)
For Barrayar mods ([personal profile] barrayarmods) wrote in [community profile] forbarrayar2017-02-02 08:00 pm

[ february i log ]

Who: Everyone
What: New arrivals, desperate times, whispers down the hall.
When: February 1st - 18th
Where: Barrayaran camp / Cetagandan base
Warnings: TBD


Quick links:
Barrayar: Barrayaran camp / Missions
Cetaganda: Cetagandan base / Missions



welcome to barrayar.
It's the dark of night when you come to in the foothills. Snow on the ground, chill winter wind whistling -- in fact, it's dangerously cold, and all you have is the clothes on your back.. A steep mountain range towers just ahead, its peaks illuminated by the light of two moons. Whatever you last remember, it isn't how you got here, and you feel oddly jetlagged, slightly queasy.

And you're not alone. There are a few other people close by, all looking equally lost and confused. But before any of you have a chance to figure out what's going on, the soldiers arrive.
There's a war on, they say, and you unlucky bastards have just been dropped right smack in the middle of it.

barrayar
The cold snap hits the guerrilla camp hard, especially with a handful of new people to care for. On the 1st, a few people from Riverfall Village come to the camp, Village Speaker Yakiv Gura among them, who seems to have a rapport with Piotr. They bring extra supplies with them, such as clothing, heavy wool blankets and bedrolls, as well as extra firewood to help fend off the cold. The new outsiders are accommodated the best they can -- they're all provided bedrolls and any extra clothing they (probably) need -- but the Barrayarans don't have an extra tent to spare, so that means all twelve outsiders are force to share a tent that ordinarily sleeps ten. On the plus side, it should provide some warmth. The cold is

A young boy comes in tow of the villagers; Speaker Gura tells Piotr that the boy turned up a week ago and insisted on helping them with the supply haul, despite his small size. He's clearly Barrayaran, and looks as though he might have been living on hisown for a while. He doesn't speak mcuh, and when asked his name, will only give it as Negri -- first or last, no one's sure, but the boy doesn't seem easily fazed. Piotr tells the villagers he has no room in his camp for lost children, but somehow the day after the villagers leave, Negri turns up in camp again. He's curious, but quiet and unobtrusive, wherever he is in camp. He's a very good listener…even when you might not want him to be.



On the 3rd, the Barrayarans and outsiders awake to discover that the part of the cave where they've kept the majority of their food supply has collapsed, either blocking their access to the cache or destroying it entirely. It's impossible to tell. The villagers can't spare much more than they already have been -- certainly not enough to feed the hundred and fifty-odd soldiers in the camp -- so while they try to find out a way to recoup their food supply, they have no choice but to slaughter their own horses for food. Food will be heavily rationed, but fairly -- the outsiders receive no less than the rest. The prisoners, on the other hand, get nothing. There probably isn't enough wild game in the area to sustain the camp, but Piotr sends out hunting parties, and when they get wind of a Cetagandan supply drop on its way, they organize a raid on the supply lines.

camp
With temperatures well below freezing, no food, and excruciatingly little in the way of advantage against the Cetagandans after their last infiltration attempt, morale is beginning to drop. Piotr and Olivia remain bastions of perseverance as always, but Sonia is beginning to buckle and wilt as the days go on. The soldiers do their best to entertain themselves and keep morale up, but all they've got are maple mead, and old card and dice games. They could use some new forms of entertainment. Maybe a snowball fight might get the blood moving -- assuming you can stand the wind chill. Thankfully, there's no shortage of warm clothes and wool scarves.

The cave isn't big enough to simply move all of camp inside, but the sickbay and mess tents are moved where it's a little warmer and out of the harsh wind. It's generally crowded with off-duty soldiers despite the food shortage, because no one wants to be out in the cold right now. Things get a little better after the mostly successful raids, but food is still heavily rationed.



missions
The hunting parties are only moderately successful; there isn't much wild game out there right now, and while the soldiers fare alright, the outsiders' hunting party fails miserably. The raiding parties yield a little more in the way of relief, enough now that they don't have to keep eating horse meat, but Pearl was captured by enemy forces in the chaos.

Maine helps Piotr with a very successful final interrogation of ghem-Miko, the Cetagandan scientist taken prisoner last month. He reveals that the Cetagandans have been studying the locations where exotics appeared, as it seems to be linked to wormhole technology, and that the Cetagandans are planning on building a device to control it. They have the technology, they're almost sure, but it's a puzzle they haven't solved yet. Ghem-Miko doesn't live long past his interrogation -- public execution by decapitation is his sentence, and when it's done, a few soldiers carry off his body and severed head.

Piotr's interrogation of Duv Galeni goes about as well but, blessedly, less fatally. It becomes known that Duv is from Komarr, the planet that sold Barrayar out to the Cetagandans, and that Duv Galeni is really David Galen, a relative of a few Counselors in the head of Komarran government. However, he's able to successfully convince Piotr that he isn't allied with the Cetagandans, and after a few days of agony, Duv is granted parole at Piotr's discretion.

On the evening of the 15th, Maine, Beth and Byerly inadvertently catch Vorhalas in the act of trying to sabotage what little of their food supply they've been able to recoup. He tries both fight and flight, but the three outsiders are able to take him down and drag him to Piotr's doorstep. It quickly becomes apparent that Vorhalas was responsible for the cave-in earlier in the month. Piotr is both furious and victorious; he now has a lead on the traitor conspiracy among his men, and his esteem of Beth, Maine and Byerly has gone up considerably for their part. Vorhalas is up next in the interrogation chair, and this one won't be pretty.

The unabridged event writeup is here.

cetaganda
The recent supply drop not only provides resources for the base and for distribution to their other outposts, but also brings fresh species for transplant into the gardens at the Grow Labs. The arrival of a handful of new exotics gives rise to a fresh wave of buzzing curiosity around the base. All of the new exotics are given thorough physicals, just as the first wave were, and provided with fatigues and anything else they might need. They make an even dozen now, their bunk at capacity. The Cetagandans are beginning to become accustomed to having the exotics on base, some of them even forward enough with their curiosity to be friendly. Darkstalker now has a small following of ghem lady scientists who regularly feature him as a subject in their art.

New arrivals will be processed as the first were -- once everyone has been whisked out of the extreme cold, everyone is subject to a thorough physical, including a number of scans that may or may not seem totally arcane to you. Other than a blood sample, nothing they're doing is at all invasive. Lady Diya d'Zefyst, while not a physician, is present at all physicals. She is easily notable not only for her striking, almost ethereal beauty as is typical of the haut, but, as the only haut on base, she is easily distinguishable by her lack of facepaint.

While the exotics still have freedom of movement around the base, the recent extreme temperatures have their hosts diplomatically suggesting they travel as much as possible, they are provided cold weather wear, as the mess hall and medbay are in separate buildings from the barracks. Weather warning aside, they encourage the exotics to take advantage of the non-restricted recreational facilities -- exercise rooms, art rooms, the lush gardens in the Grow Labs -- and will satisfy any reasonable curiosities.

base
In an effort to make the exotics feel more at home, the Cetagandans decide to put on the sort of function they might for visiting diplomats, full of art of all sorts, to show that they're just as willing to share their culture with the exotics as they're asking the exotics to share with them. The function is hosted on the evening of the 7th in an annex to the Grow Labs apparently meant for this express purpose, as it shows off the most beautiful and elegant of the Grow Labs' specimens, and acts as a live arboretum in and of itself, and quite vibrantly beautiful.



If there's one thing the Cetagandans are good at (besides art, and language, and genetics) it's throwing a good party. Functions like this are always an opportunity for Cetagandans to try and socially one-up one another; everyone is in their most fashionable dress in the latest fashions they manage to keep off-planet, or at least a dress uniform, wearing fanciful scents and vibrant facepaint they might not otherwise on the job. For the artistically inclined ghem (read: a lot of them), this is the chance to show off their artistic endeavors as well -- large sculptures of unusual and improbable materials, walkable installations meant to engage every sense, and of course the living art engineered by the ghem ladies, ranging from relatively simple and tame pieces such as koi fish patterned with clan insignia or black roses and blue orchids, to complex combinations of non-human DNA to create some genetic sculpture. There is, of course, food and drink -- in the usual flagrant Cetagandan style, although the hors d'oeuvres and drinks are even more ecletic than the usual mess hall fare. It seems as though the Cetagandan passion for genetic art extends even into the culinary realm.

At the center of the party is a particular kind of art installation called a discernment garden. Housed in a beautiful, improbably architectural tent, the discernment garden consists of a series of rooms, each meant to test the refinement of the senses -- not unlike a varietal wine tasting. Each room is dedicated to a single sense, inviting participants to judge a collection of samples and suss out the differences, or match tastes and smells and textures to labels; the end of the garden presents its visitors with a final art piece incorporating all five senses, as a final test of one's refinement. Some of the ghem might (a bit wryly) confess that this is actually more of an education tool used for Cetagandan children, but this is meant as a gesture of good will toward the exotics.



missions
On the evenings of the 6th and the 8th, some of the exotics do a little sneaking around, and not for the first time. York lends Kaidan his access badge to the R&D Lab on the 6th and Kaidan, along with Sans and Symmetra, stumble onto a whole lot of wormhole data and schematics to construct a device capable of controlling the phenomena of the exotics' appearance. On the 8th, Deanna and Natasha sneak around to the tactical buildings and overhear some marital discord between Zahal and Diya, and a troubling glimpse at their diverging plans.

On the evening of the 13th, Jasper, York and Daryl are all in the medbay when a biocontainment breach sends it into automatic lockdown, trapping them inside. They overhear Diya arguing with one of her subordinates over unauthorized use of ba genetic material, whatever that is.

The unabridged event writeup is here.
terrifyingrenegade: (hand wringing)

[personal profile] terrifyingrenegade 2017-02-09 04:06 pm (UTC)(link)
[Just saying she 'used swords' would be a bit of an understatement, but Pearl's not about to go saying that. She smiles politely.] You could say that I'm well versed, yes. And you...?

[She trails off. It sort of sounds like she was about to lead into saying something along the lines of "must be new at this" or "obviously did not", but. Probably better to keep that to herself!]
littlemissfutility: (39)

[personal profile] littlemissfutility 2017-02-09 06:17 pm (UTC)(link)
[The implication's obvious, even if the woman's just polite enough not to say it. If it weren't already so cold out, Beth's cheeks would probably be newly pink.]

I usually use knives. Or guns. [She'd like to mention that she had a Glock, had a hunting knife, shot a machine gun. It's not a good idea.] I've never had a sword before.
terrifyingrenegade: (:))

[personal profile] terrifyingrenegade 2017-02-11 03:03 am (UTC)(link)
[Pearl gives her a reassuring smile.] That's alright, I mean I suppose it's not really that surprising that you haven't... [And she's being quite earnest.] Most humans don't seem to have much interest in them anymore, I'm actually rather surprised that they're relied upon so heavily here.
littlemissfutility: (35)

[personal profile] littlemissfutility 2017-02-11 03:52 am (UTC)(link)
I know someone who does. Knew someone, I mean. [She's not sure if Michonne is still alive, but if anyone is, she has to be. Michonne survives. And then her brow furrows.] Wait. You're not saying...I mean, you said "humans."
terrifyingrenegade: (Aw I'm so fond)

[personal profile] terrifyingrenegade 2017-02-14 06:51 pm (UTC)(link)
"You heard correctly. I'm not human." She taps her gem knowingly. "Or at least I'm not supposed to be. At the moment functionally may as well be one..."

She does not sound happy about this.
littlemissfutility: (48)

[personal profile] littlemissfutility 2017-02-16 03:18 am (UTC)(link)
"Oh." She fell through a wormhole onto another planet, maybe in another dimension entirely, and it turns out she can still be tripped up. It seems like she should be beyond this kind of gobsmacked surprised, but apparently, she isn't. "Um. So what were you at home?"

Wait, is that rude? Can you just ask people what species they are? (If they're another species, are they still people?) Her grip tightens on the sword's hilt. She doesn't know now, but she's going to find out.
terrifyingrenegade: (Listen closely)

[personal profile] terrifyingrenegade 2017-02-17 05:28 pm (UTC)(link)
Fortunately Pearl isn't offended in the slightest. "I was-- I am? A gem," she explains, tripping up trying to decide on what tense is the correct one to use here. Saying that she no longer is a gem at all feels wrong, but saying that she is one presently is also factually incorrect? A horrible conundrum.

"As a human, you'd probably classify us as "aliens"," she continues. "We're an inorganic race of people characterized by the sapient gem stones that serve as the core of our consciousness, which can project physical bodies comprised of hard light."
littlemissfutility: (58)

[personal profile] littlemissfutility 2017-02-17 06:14 pm (UTC)(link)
"A gem," Beth repeats, to help herself remember this much, if nothing else. What a gem is involves a lot of jargon, most of which she recognizes (inorganic), some of which she doesn't (sapient), all of which comes at her in a long stream. "We must be from different Earths. If there were gems at home, they were a government secret."

This kind of gem, anyway. The kind that comes straight from the ground is a different story. It's always a little disappointing to realize that someone's not from home--though, she realizes after a moment, an alien isn't likely to be from Earth in the first place.
terrifyingrenegade: (i have a concern)

[personal profile] terrifyingrenegade 2017-02-19 02:32 am (UTC)(link)
"I suppose that's possible, given the scope of everything else we've been through to get here," Pearl says. "But..." She fidgets slender fingers against one another, expression drifting into something more sad. "Our numbers on Earth aren't exactly plentiful, either. Most humans don't know about us... Which is a bit of a shame considering we saved your species and your planet."
littlemissfutility: (14)

[personal profile] littlemissfutility 2017-02-19 02:37 am (UTC)(link)
"My planet isn't saved." She says it quietly, matter-of-fact. There might be, she guesses, weird time things on top of weird dimension things, and aliens are going to wipe out the walkers. Beth would be just fine with that, if it was an option, but it sounds stunningly unlikely. "Unless you're going to save it from walkers. Then we'd be from the same Earth."

It always comes back to the dead. Explaining where she's from proves impossible without them, every time.
terrifyingrenegade: (i have a concern)

[personal profile] terrifyingrenegade 2017-02-25 09:43 pm (UTC)(link)
"Oh... I'm so sorry..." Pearl wrings her hands gently, looking sympathetic. "But... I'm sorry, the Walkers...?"
littlemissfutility: (10)

[personal profile] littlemissfutility 2017-02-25 10:41 pm (UTC)(link)
"It's okay," she answers, a creeping sort of regret coming over her for bringing it up in the first place. Explaining walkers means explaining everything, when she already knows she didn't say it out of kindness the first time. The last thing she wants is to drag this conversation someplace as dark and lonesome as home can be, especially seeing the surprise and sympathy in the other woman's face. It's not fair to her. "It's...kind of a long story."

Say something else. Say something better. Beth draws her voice up into something less bleak, lifting the hilt of her sword enough to indicate it. "Maybe we could practice sometime. If you saved the world, you have to be pretty good, right?"
terrifyingrenegade: (Eat a HUGE DICK)

[personal profile] terrifyingrenegade 2017-02-27 09:33 pm (UTC)(link)
Pearl laughs lightly, blushing. "Well... I don't like to toot my own horn, but... I know a thing or two. I'd be more than happy to give you a few pointers some time, if you'd like?"

She'll just let the Walker thing drop for now. No sense pushing when Beth clearly doesn't want to talk about it.