barrayarmods: (Default)
For Barrayar mods ([personal profile] barrayarmods) wrote in [community profile] forbarrayar2017-02-02 08:00 pm

[ february i log ]

Who: Everyone
What: New arrivals, desperate times, whispers down the hall.
When: February 1st - 18th
Where: Barrayaran camp / Cetagandan base
Warnings: TBD


Quick links:
Barrayar: Barrayaran camp / Missions
Cetaganda: Cetagandan base / Missions



welcome to barrayar.
It's the dark of night when you come to in the foothills. Snow on the ground, chill winter wind whistling -- in fact, it's dangerously cold, and all you have is the clothes on your back.. A steep mountain range towers just ahead, its peaks illuminated by the light of two moons. Whatever you last remember, it isn't how you got here, and you feel oddly jetlagged, slightly queasy.

And you're not alone. There are a few other people close by, all looking equally lost and confused. But before any of you have a chance to figure out what's going on, the soldiers arrive.
There's a war on, they say, and you unlucky bastards have just been dropped right smack in the middle of it.

barrayar
The cold snap hits the guerrilla camp hard, especially with a handful of new people to care for. On the 1st, a few people from Riverfall Village come to the camp, Village Speaker Yakiv Gura among them, who seems to have a rapport with Piotr. They bring extra supplies with them, such as clothing, heavy wool blankets and bedrolls, as well as extra firewood to help fend off the cold. The new outsiders are accommodated the best they can -- they're all provided bedrolls and any extra clothing they (probably) need -- but the Barrayarans don't have an extra tent to spare, so that means all twelve outsiders are force to share a tent that ordinarily sleeps ten. On the plus side, it should provide some warmth. The cold is

A young boy comes in tow of the villagers; Speaker Gura tells Piotr that the boy turned up a week ago and insisted on helping them with the supply haul, despite his small size. He's clearly Barrayaran, and looks as though he might have been living on hisown for a while. He doesn't speak mcuh, and when asked his name, will only give it as Negri -- first or last, no one's sure, but the boy doesn't seem easily fazed. Piotr tells the villagers he has no room in his camp for lost children, but somehow the day after the villagers leave, Negri turns up in camp again. He's curious, but quiet and unobtrusive, wherever he is in camp. He's a very good listener…even when you might not want him to be.



On the 3rd, the Barrayarans and outsiders awake to discover that the part of the cave where they've kept the majority of their food supply has collapsed, either blocking their access to the cache or destroying it entirely. It's impossible to tell. The villagers can't spare much more than they already have been -- certainly not enough to feed the hundred and fifty-odd soldiers in the camp -- so while they try to find out a way to recoup their food supply, they have no choice but to slaughter their own horses for food. Food will be heavily rationed, but fairly -- the outsiders receive no less than the rest. The prisoners, on the other hand, get nothing. There probably isn't enough wild game in the area to sustain the camp, but Piotr sends out hunting parties, and when they get wind of a Cetagandan supply drop on its way, they organize a raid on the supply lines.

camp
With temperatures well below freezing, no food, and excruciatingly little in the way of advantage against the Cetagandans after their last infiltration attempt, morale is beginning to drop. Piotr and Olivia remain bastions of perseverance as always, but Sonia is beginning to buckle and wilt as the days go on. The soldiers do their best to entertain themselves and keep morale up, but all they've got are maple mead, and old card and dice games. They could use some new forms of entertainment. Maybe a snowball fight might get the blood moving -- assuming you can stand the wind chill. Thankfully, there's no shortage of warm clothes and wool scarves.

The cave isn't big enough to simply move all of camp inside, but the sickbay and mess tents are moved where it's a little warmer and out of the harsh wind. It's generally crowded with off-duty soldiers despite the food shortage, because no one wants to be out in the cold right now. Things get a little better after the mostly successful raids, but food is still heavily rationed.



missions
The hunting parties are only moderately successful; there isn't much wild game out there right now, and while the soldiers fare alright, the outsiders' hunting party fails miserably. The raiding parties yield a little more in the way of relief, enough now that they don't have to keep eating horse meat, but Pearl was captured by enemy forces in the chaos.

Maine helps Piotr with a very successful final interrogation of ghem-Miko, the Cetagandan scientist taken prisoner last month. He reveals that the Cetagandans have been studying the locations where exotics appeared, as it seems to be linked to wormhole technology, and that the Cetagandans are planning on building a device to control it. They have the technology, they're almost sure, but it's a puzzle they haven't solved yet. Ghem-Miko doesn't live long past his interrogation -- public execution by decapitation is his sentence, and when it's done, a few soldiers carry off his body and severed head.

Piotr's interrogation of Duv Galeni goes about as well but, blessedly, less fatally. It becomes known that Duv is from Komarr, the planet that sold Barrayar out to the Cetagandans, and that Duv Galeni is really David Galen, a relative of a few Counselors in the head of Komarran government. However, he's able to successfully convince Piotr that he isn't allied with the Cetagandans, and after a few days of agony, Duv is granted parole at Piotr's discretion.

On the evening of the 15th, Maine, Beth and Byerly inadvertently catch Vorhalas in the act of trying to sabotage what little of their food supply they've been able to recoup. He tries both fight and flight, but the three outsiders are able to take him down and drag him to Piotr's doorstep. It quickly becomes apparent that Vorhalas was responsible for the cave-in earlier in the month. Piotr is both furious and victorious; he now has a lead on the traitor conspiracy among his men, and his esteem of Beth, Maine and Byerly has gone up considerably for their part. Vorhalas is up next in the interrogation chair, and this one won't be pretty.

The unabridged event writeup is here.

cetaganda
The recent supply drop not only provides resources for the base and for distribution to their other outposts, but also brings fresh species for transplant into the gardens at the Grow Labs. The arrival of a handful of new exotics gives rise to a fresh wave of buzzing curiosity around the base. All of the new exotics are given thorough physicals, just as the first wave were, and provided with fatigues and anything else they might need. They make an even dozen now, their bunk at capacity. The Cetagandans are beginning to become accustomed to having the exotics on base, some of them even forward enough with their curiosity to be friendly. Darkstalker now has a small following of ghem lady scientists who regularly feature him as a subject in their art.

New arrivals will be processed as the first were -- once everyone has been whisked out of the extreme cold, everyone is subject to a thorough physical, including a number of scans that may or may not seem totally arcane to you. Other than a blood sample, nothing they're doing is at all invasive. Lady Diya d'Zefyst, while not a physician, is present at all physicals. She is easily notable not only for her striking, almost ethereal beauty as is typical of the haut, but, as the only haut on base, she is easily distinguishable by her lack of facepaint.

While the exotics still have freedom of movement around the base, the recent extreme temperatures have their hosts diplomatically suggesting they travel as much as possible, they are provided cold weather wear, as the mess hall and medbay are in separate buildings from the barracks. Weather warning aside, they encourage the exotics to take advantage of the non-restricted recreational facilities -- exercise rooms, art rooms, the lush gardens in the Grow Labs -- and will satisfy any reasonable curiosities.

base
In an effort to make the exotics feel more at home, the Cetagandans decide to put on the sort of function they might for visiting diplomats, full of art of all sorts, to show that they're just as willing to share their culture with the exotics as they're asking the exotics to share with them. The function is hosted on the evening of the 7th in an annex to the Grow Labs apparently meant for this express purpose, as it shows off the most beautiful and elegant of the Grow Labs' specimens, and acts as a live arboretum in and of itself, and quite vibrantly beautiful.



If there's one thing the Cetagandans are good at (besides art, and language, and genetics) it's throwing a good party. Functions like this are always an opportunity for Cetagandans to try and socially one-up one another; everyone is in their most fashionable dress in the latest fashions they manage to keep off-planet, or at least a dress uniform, wearing fanciful scents and vibrant facepaint they might not otherwise on the job. For the artistically inclined ghem (read: a lot of them), this is the chance to show off their artistic endeavors as well -- large sculptures of unusual and improbable materials, walkable installations meant to engage every sense, and of course the living art engineered by the ghem ladies, ranging from relatively simple and tame pieces such as koi fish patterned with clan insignia or black roses and blue orchids, to complex combinations of non-human DNA to create some genetic sculpture. There is, of course, food and drink -- in the usual flagrant Cetagandan style, although the hors d'oeuvres and drinks are even more ecletic than the usual mess hall fare. It seems as though the Cetagandan passion for genetic art extends even into the culinary realm.

At the center of the party is a particular kind of art installation called a discernment garden. Housed in a beautiful, improbably architectural tent, the discernment garden consists of a series of rooms, each meant to test the refinement of the senses -- not unlike a varietal wine tasting. Each room is dedicated to a single sense, inviting participants to judge a collection of samples and suss out the differences, or match tastes and smells and textures to labels; the end of the garden presents its visitors with a final art piece incorporating all five senses, as a final test of one's refinement. Some of the ghem might (a bit wryly) confess that this is actually more of an education tool used for Cetagandan children, but this is meant as a gesture of good will toward the exotics.



missions
On the evenings of the 6th and the 8th, some of the exotics do a little sneaking around, and not for the first time. York lends Kaidan his access badge to the R&D Lab on the 6th and Kaidan, along with Sans and Symmetra, stumble onto a whole lot of wormhole data and schematics to construct a device capable of controlling the phenomena of the exotics' appearance. On the 8th, Deanna and Natasha sneak around to the tactical buildings and overhear some marital discord between Zahal and Diya, and a troubling glimpse at their diverging plans.

On the evening of the 13th, Jasper, York and Daryl are all in the medbay when a biocontainment breach sends it into automatic lockdown, trapping them inside. They overhear Diya arguing with one of her subordinates over unauthorized use of ba genetic material, whatever that is.

The unabridged event writeup is here.
oldvor: (pic#9429949)

[personal profile] oldvor 2017-03-01 01:47 am (UTC)(link)
Piotr's are lidded, unreadable. He barely moves and yet he seems to give the impression of a pacing predator. Wheels are turning behind those eyes, a black box machine of a mind, and Duv is a problem he hasn't solved yet. What will come out is yet undecided.

"You think Barrayar will win this war?"
vorrutyer: (sweaty)

[personal profile] vorrutyer 2017-03-01 02:31 pm (UTC)(link)
He knows it. Or does he? After all, they're in the past, now. A few well-placed choices could change the course of the war entirely. And Galeni knows that, too...
komarran: (you've got to be kidding me)

[personal profile] komarran 2017-03-01 04:39 pm (UTC)(link)
"I'm not ruling it out," he answers carefully. He can't read Count Vorkosigan, isn't sure if he's saying the right things or coming across as a pathetic prisoner eager to say whatever will appease his tormenters. However the man sees him, Duv believes what he says as he continues, "You're out-manned and at a technological disadvantage, and they still haven't managed to pull the rug out from under you."
oldvor: (pic#9429950)

[personal profile] oldvor 2017-03-05 02:38 am (UTC)(link)
The officer at Duv's side is still, awaiting orders. Piotr looks hard at Duv, reading who knows what, gauging, calculating...

His voice is clipped, abrupt, and just a little bit edged.

"Are you here to help us win, or are you hoping mere platitudes will grand you pardon after the war?"
vorrutyer: (attentive)

[personal profile] vorrutyer 2017-03-10 03:01 pm (UTC)(link)
Byerly's eyes flick between Piotr and Duv. That's...promising. That's quite promising, actually. That question might mean that Piotr is thinking that it might actually be a possibility that Duv is helpful. That question might mean that torture to death isn't Duv's intended future - just torture in the vague direction of death -

He doesn't say anything. He doesn't want to screw this up.
komarran: (approaching critical done)

[personal profile] komarran 2017-03-11 06:00 am (UTC)(link)
"I'm here because I viewed the alternative as worse," he spews through gritted teeth. Count Vorkosigan has no reason to believe a Komarran would be here with loyalty to Barrayar. Best to make this seem like its in his own personal interest.

"They're not going to stop at Barrayar and I won't see my planet fall shortly after yours. They can't win." And he damn well hopes both Vorkosigan and Vorrutyer realize that.
oldvor: (pic#9429950)

[personal profile] oldvor 2017-03-14 02:16 am (UTC)(link)
Piotr still regards Duv with a cold, calculating look. He isn't done putting this picture together just yet. The officer at Duv's side has yet to remove the blade of grass.

"But will you help us fight," he says, through his teeth, but not angrily. Just firmly, fiercely. "I have no room in my camp for idle sympathizers."
vorrutyer: (confused)

[personal profile] vorrutyer 2017-03-14 01:15 pm (UTC)(link)
All right. All right. Good. Piotr is strongly thinking about this. Strongly. He's not quite there yet - a word in the wrong direction could prolong the torture - but he's getting there. Getting there enough that Byerly feels confident speaking up and interfering.

"A Komarran?" There's disgust in his voice. Because: Piotr Vorkosigan hates Byerly, and he hates being contradicted, and this'll cost Byerly a few points of Vorkosigan's favor (points he can ill afford to lose) but it'll create a bit of solidarity between Piotr and Duv. Hopefully. God willing. "We're not going to have to fight alongside a Komarran, are we?"
komarran: (you can't be serious round two)

[personal profile] komarran 2017-03-15 02:50 am (UTC)(link)
His gaze tears from Piotr to Byerly, immediately narrowing upon seeing the full disgust in Vorrutyer. Similar to every other Vor he's met since entering the Imperial Service. If there was one thing Duv loved doing, it was forcing Vor to deal with him in whatever form that took.

"Yes," he grits out. It's that stubborn determination that has him able to speak despite the damn pain in his body that he knows will linger long after they're done in this tent. "I intend to remain standing after this."
oldvor: (pic#9429950)

I'M SORRY THIS IS SO LATE

[personal profile] oldvor 2017-03-25 01:12 am (UTC)(link)
"Shut up, Vorrutyer," Piotr barks, barely even looking back at him. His focus is entirely on Duv now, eyes narrowed and intent as he steps forward, within arm's reach of Duv. There's a long moment when Piotr just looks at him, as though trying to see right through him, then he lifts his chin and nods at the officer standing by. The officer carefully pulls the blade of grass out from under Duv's thumbnail, closing his other hand around Duv's thumb to staunch the bleeding while he reaches for a cloth.

"Cut him loose," Piotr says to the other officer, and holds his hand out to Duv for when his hand is free. "If you're ready to throw your life on the line for Barrayar, then at the end of the day I don't give a fuck what planet you stepped off of."