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[ march i log: we need medicine ]
Who: Everyone
What: New arrivals, desperate times, whispers down the hall.
When: March 1st - 18th
Where: Barrayaran camp / Cetagandan base
Warnings: TBD
Quick links:
Riverfall
Barrayar: Plague / Camp / Missions
Cetaganda: Plague / Base / Missions

welcome to barrayar.
It's the dark of night when you come to in the foothills. Snow on the ground, chill winter wind whistling -- in fact, it's dangerously cold, and all you have is the clothes on your back.. A steep mountain range towers just ahead, its peaks illuminated by the light of two moons. Whatever you last remember, it isn't how you got here, and you feel oddly jetlagged, slightly queasy.
And you're not alone. There are a few other people close by, all looking equally lost and confused. But before any of you have a chance to figure out what's going on, the soldiers arrive. There's a war on, they say, and you unlucky bastards have just been dropped right smack in the middle of it.
With March comes some relief. The first few days to a week are still bitterly, dangerously cold, but the weather starts to pick up gradually over the course of the next couple of months. It only gets barely above freezing, but after the last month, it might as well be a summer's day.
riverfall
The party last month definitely boosted morale, and certainly brought the outsiders closer to the villagers. They're noticeably friendlier toward the outsiders afterward, although they still give the exotics and their accompanying ghem soldiers the evil eye.
Given the village's covert assistance with the war effort and the fact that the Cetagandans found enough data to include the village in its regular patrols, Riverfall has become sort of a middle ground between the two sides. Coinciding visits don't happen every day, but they can provide opportunities for the two factions to secretly meet. Of course, this always carries a risk…best be sure not to be caught by either side's soldiers. Thanks to Negri, the Barrayarans roughly know the patrol schedule.
barrayar
Temperatures are still pretty low by the time March rolls around, and the first week is considerably cold, but it's steadily getting warmer as the month goes on. By the second week, it's just warm enough to start taking baths again -- and boy is there ever a queue.
On the 2nd, a small troop of soldiers arrives, led by Prince Xav Vorbarra, Olivia and Sonia's father, and Piotr's aide-de-camp Captain Ezar Vorbarra, a distant cousin of theirs. They bring with them a load of relief supplies fom Beta Colony, improving not only their food and medicine situation, but some to pass on back to the Riverfall villagers in return for their help. Anyone lurking around at night might see Ezar talking to Negri from time to time as well, and Sonia seems to be getting up to some kind of mischief where Ezar is concerned.
Prince Xav gives Piotr a very helpful tipoff -- there's a Betan biochemist waiting in the occupied district capital, Vorkosigan Vashnoi, to rendezvous with him on his way back off Barrayar. Xav can't stay long; he needs to find another way off-planet, and Doctor Micah Niadem has been laying low in Vorkosigan Vashnoi, but the risk of their presence being detected grows with every day. It may be easier and safer to smuggle them back to the camp than try to get them back off-planet for now -- and besides, their expertise in astrophysics might prove useful. But Xav hasn't yet been able to make contact through the soldiers occupying the city, so Piotr sends his own scouts.
Piotr, with Xav and Ezar as advisors, is trying to come to a decision about what to do about the Cetagandans' wormhole project. There's no telling what the Cetagandans really intend to do with the wormhole device, but disrupting or destroying their project would mean no way home for the outsiders, and…Piotr no longer feels that to be the most honorable option. That, and the idea of this technology in Cetagandan hands does them no favors. But their intelligence on the project is limited -- Byerly will prove to be a useful intelligent asset, certainly, but Piotr is looking for more informants. Any outsiders willing and able to make connections with any exotics sympathetic to the cause would certainly be appreciated by the General.
plague
Early in the month, some of the villagers begin to get sick -- it looks just like a particularly nasty cold at first. It quickly worsens and spreads to the camp, and by the 7th it is evident there is an outbreak of the Barrayaran flu, an influenza variant that has mutated over the last several centuries. Barrayarans have built up antibodies against most strains, but this is a particularly virulent strain, and with a population that has neither vaccines nor modern medicine, it can be fatal. The recent cold snap and limited food haven't exactly fortified anyone's immune systems, either, and in the first half of the month, about half the population of the village and camp come down with the flu at some point.
Although the virus isn't spreading much more quickly than your average flu, it's still a nasty infection, and the symptoms are difficult to effectively treat without proper equipment of facilities. Some of the relief supplies brought by Prince Xav include surgical masks and gloves for the people working triage to protect them from the airborne illness as much as possible. The supplies also include some analgesics and synergine, but hardly enough to go around. Fevers, aches and chills, coughing, vomiting -- they treat them with what they have once they run out of relief supplies. And for the most part, those with the flu manage to pull through and recover -- but if the flu turns to pneumonia, there's almost nothing they can do at that point. Thanks to the tireless efforts of villagers, soldiers, and some outsiders, the first half of the month sees only a 10% mortality rate between the village and the camp, resulting in only 23 influenza-related deaths.
Sonia is among the first to get sick, but she sweats it out in five days or so and manages a full recovery. Olivia, on the other hand, falls much more seriously ill. Piotr takes great care not to get sick; the camp is already incapacitated as it is.
camp
Camp morale is still buckling under the weight of crisis after crisis, but the arrival of Prince Xav and the improving weather have done a lot to lighten the mood. Xav and Ezar coordiate to distribute the relief supplies even as the flu ravages the camp and village, never a dull moment . Olivia and Sonia haven't seen their father Xav in over two years, and it's a long-overdue family reunion. Piotr welcomes the return of his friend and aide-de-camp Ezar, and Sonia seems to be getting into some kind of mischief with her cousin. And in a quiet moment here and there, Ezar can be seen talking to Negri.
By the morning of the 1st, Byerly Vorrutyer will have abruptly disappeared from camp.
Piotr is trying to keep military operations running as much as he can while half the camp tends to the sick or fall sick themselves. They'd found the traitors, yes, but Piotr's anger is far from satisfied. The food shortage had derailed their power supply strategy, and it's only further pushed back by this current crisis, so large operations are off the table. But Piotr has never underestimated the value of psychological warfare in this war. He has a few conveniently available corpses for hacking up and planting in the Cetagandan base just to shake things up a little, and anyone who can lift a sword without coughing is qualified. Xav does not approve.
missions
The medical assistance provided by the outsiders doesn't go unappreciated, nor without effect. Not every day is a success, but they manage to keep the mortality rate relatively low.
The infiltration missions to plant the severed body parts mostly go according to plan, although Lakshmi and Nash run afoul of some guards. Between the outsiders and other Barrayaran squads, they manage to plant several body parts, and in doing so, inadvertently spread the Barrayaran flu to the Cetagandans.
The outsiders scouting out Vorkosigan Vashnoi manage to stay undetected by Cetagandan soldiers, although they run into exotics on the other side. They manage to get some information about Micah's location, but very little…thankfully, Byerly passes on to Miles much more specific information the exotics were able to obtain.
Here are the unabridged mission results.
cetaganda
The snow piled up around the base starts to gradually melt over the course of the month as temperatures rise. The new wave of exotics are processed and very gently prodded like every group has been, but they've been treated with the same level of civility. The Cetagandans are generally exceedingly polite, but they are becoming a little less patient with the exotics after the recent bouts of violence and escapism.
Despite the Barrayaran flu sweeping the base, military operations must carry on. Zahal might have lost his informants in the Barrayaran camp, but he knows they've been struggling, and wants to implement some more aggressive tactics to hit them while they're down -- and more than that, the dead body parts of his own soldiers scattered around the base have had their intended effect, rattling and aggravating the ghem-General -- even more so when they realize that this was the means by which the plague spread to the base. Whatever organized strategy Zahal starts to pull together is immediately disrupted by the rapid spread of the virus through the base. With Cetagandan soldiers dropping like flies, military operations all but come to a halt on the base.
However, Cetagandan intelligence gets wind of a Barrayar-allied astrophysicist from Beta Colony, a planet renowned for its cutting-edge technological advances, particularly in the field of wormhole science; they may be able to solve some of the pieces of the puzzle. The Betan scientist is apparently hiding out in Vorkosigan Vashnoi, the capital city of the city. The virus has spread there too; Barrayarans and Cetagandans alike are facing the outbreak, although the native population seems to be faring a bit better. The Cetagandans need help bringing medical supplies, so while they're at it, the ghem-General dispatches a few teams to try and sniff out the scientist's location. Meanwhile, in the R&D labs, some of the exotics who have been promoted to lab assistant are helping the Cetagandans to make some advancements, and they're finally let in on some more details about the project.
plague
A few days into the month, some of the soldiers start to show cold-like symptoms -- and then the outbreak of Barrayaran influenza spreads rapidly throughout the base. Unlike the Barrayarans, the Cetagandans have no antibodies for this strain, and even their advanced immune systems cannot defend them against a totally new pathogen. They are infected even more quickly than the Barrayarans and their symptoms escalate rapidly as well, resulting in an alarming mortality rate. Cetagandan soldiers are falling sick left and right. Triage starts in the medbay, but they have to quarantine off another wing of the building just to make room for the rapidly growing population of infected ghem. The airborne virus is spreading through the base at an alarming speed -- save for Byerly, no one on base has ever been exposed to it. The symptoms are severe and while the Cetagandans have plenty of equipment, they have neither an antiviral nor a vaccine for the Barrayaran flu. High fever, vomiting, dehydration, respiratory and sinus problems run rampant, and though they have plenty in the way of synergine and analgesics, the Barrayaran flu quickly leads to pneumonia in most Cetagandan patients, and with their immune systems so completely unprepared, most patients with pneumonia die within 24 to 48 hours. The triage assistants are, at least, provided with surgical masks and gloves and antibacterial gel by the bucket load to protect them from the airborne illness as much as possible. By mid-month, nearly two thirds of the base has been infected.
The medical staff scrambles to put up a quarantine while also working on a vaccine for the uninfected population on the base. Byerly, being the only person on base who has ever been exposed to the Barrayaran flu, offers a blood sample -- potentially containing antibodies to this strain. Some of the Cetagandans' testing methods are a little ethically questionable, but they're trying to work fast. They're able to develop a working vaccine with a projected effectiveness of 70%.
Toward the middle of the month, Amai catches the flu and is laid low for about a week. Diya and Zahal take great care not to catch it -- Diya seems particularly absent lately.
base
Paranoia of infection hovers over the entire base, but some of the Cetagandans are concerned with another upcoming event: the arrival of the Handmaiden of the Star Crèche. What the Handmaiden of the Star Crèche actually is or does seems to be rather vague to the exotics -- she seems to play some role in genetic politics -- but it's known that she's haut, like Diya. The Cetagandans are scrambling to prepare for her arrival with considerable worry about resolving the flu epidemic before she touches down. The Cetagandans are about as close to cultural panic as they get right now. Diya received personal notice from the Handmaiden of the Star Crèche herself.
Starting on the 1st, Byerly Vorrutyer joins the exotic ranks as an undercover agent, looking not only for information but to potentially recruit exotics sympathetic to the Barrayaran cause.
Meanwhile in the labs, the Cetagandans have been letting the exotics get a little more hands-on with their research. Natasha, York and Symmetra have risen a bit in the ranks and are brought in on more specific projects. The ghem ladies are, surprisingly, now looking for volunteers to work in the gene labs too -- personnel shortage, of course.
missions
Even though a few of their own fall prey to the illness, the exotics' medical assistance does wind up being quite helpful, particularly with development of the vaccine. Meanwhile, eavesdroppers are doing their usual business and digging deep in places they shouldn't -- particularly where Amai and Diya are concerned.
The exotics that accompany the Cetagandans to Vorkosigan Vashnoi manage to stay undetected by Barrayaran soldiers, although they run into exotics on the other side. They are able to get some very detailed information about Micah's location, which Byerly passes back to the Barrayarans via Miles.
Here are the unabridged mission results.
Note: Negri and Zahal are available for threads by request only. Please hit up Madi or Ammay respectively for you want threads with either of those NPCs. You can also request a thread with Village Speaker Yakiv Gura if you want, in which case hit up Madi.
What: New arrivals, desperate times, whispers down the hall.
When: March 1st - 18th
Where: Barrayaran camp / Cetagandan base
Warnings: TBD
Riverfall
Barrayar: Plague / Camp / Missions
Cetaganda: Plague / Base / Missions

welcome to barrayar.
It's the dark of night when you come to in the foothills. Snow on the ground, chill winter wind whistling -- in fact, it's dangerously cold, and all you have is the clothes on your back.. A steep mountain range towers just ahead, its peaks illuminated by the light of two moons. Whatever you last remember, it isn't how you got here, and you feel oddly jetlagged, slightly queasy.
And you're not alone. There are a few other people close by, all looking equally lost and confused. But before any of you have a chance to figure out what's going on, the soldiers arrive. There's a war on, they say, and you unlucky bastards have just been dropped right smack in the middle of it.
With March comes some relief. The first few days to a week are still bitterly, dangerously cold, but the weather starts to pick up gradually over the course of the next couple of months. It only gets barely above freezing, but after the last month, it might as well be a summer's day.
riverfall
The party last month definitely boosted morale, and certainly brought the outsiders closer to the villagers. They're noticeably friendlier toward the outsiders afterward, although they still give the exotics and their accompanying ghem soldiers the evil eye.
Given the village's covert assistance with the war effort and the fact that the Cetagandans found enough data to include the village in its regular patrols, Riverfall has become sort of a middle ground between the two sides. Coinciding visits don't happen every day, but they can provide opportunities for the two factions to secretly meet. Of course, this always carries a risk…best be sure not to be caught by either side's soldiers. Thanks to Negri, the Barrayarans roughly know the patrol schedule.
barrayar
Temperatures are still pretty low by the time March rolls around, and the first week is considerably cold, but it's steadily getting warmer as the month goes on. By the second week, it's just warm enough to start taking baths again -- and boy is there ever a queue.
On the 2nd, a small troop of soldiers arrives, led by Prince Xav Vorbarra, Olivia and Sonia's father, and Piotr's aide-de-camp Captain Ezar Vorbarra, a distant cousin of theirs. They bring with them a load of relief supplies fom Beta Colony, improving not only their food and medicine situation, but some to pass on back to the Riverfall villagers in return for their help. Anyone lurking around at night might see Ezar talking to Negri from time to time as well, and Sonia seems to be getting up to some kind of mischief where Ezar is concerned.
Prince Xav gives Piotr a very helpful tipoff -- there's a Betan biochemist waiting in the occupied district capital, Vorkosigan Vashnoi, to rendezvous with him on his way back off Barrayar. Xav can't stay long; he needs to find another way off-planet, and Doctor Micah Niadem has been laying low in Vorkosigan Vashnoi, but the risk of their presence being detected grows with every day. It may be easier and safer to smuggle them back to the camp than try to get them back off-planet for now -- and besides, their expertise in astrophysics might prove useful. But Xav hasn't yet been able to make contact through the soldiers occupying the city, so Piotr sends his own scouts.
Piotr, with Xav and Ezar as advisors, is trying to come to a decision about what to do about the Cetagandans' wormhole project. There's no telling what the Cetagandans really intend to do with the wormhole device, but disrupting or destroying their project would mean no way home for the outsiders, and…Piotr no longer feels that to be the most honorable option. That, and the idea of this technology in Cetagandan hands does them no favors. But their intelligence on the project is limited -- Byerly will prove to be a useful intelligent asset, certainly, but Piotr is looking for more informants. Any outsiders willing and able to make connections with any exotics sympathetic to the cause would certainly be appreciated by the General.
plague
Early in the month, some of the villagers begin to get sick -- it looks just like a particularly nasty cold at first. It quickly worsens and spreads to the camp, and by the 7th it is evident there is an outbreak of the Barrayaran flu, an influenza variant that has mutated over the last several centuries. Barrayarans have built up antibodies against most strains, but this is a particularly virulent strain, and with a population that has neither vaccines nor modern medicine, it can be fatal. The recent cold snap and limited food haven't exactly fortified anyone's immune systems, either, and in the first half of the month, about half the population of the village and camp come down with the flu at some point.
Although the virus isn't spreading much more quickly than your average flu, it's still a nasty infection, and the symptoms are difficult to effectively treat without proper equipment of facilities. Some of the relief supplies brought by Prince Xav include surgical masks and gloves for the people working triage to protect them from the airborne illness as much as possible. The supplies also include some analgesics and synergine, but hardly enough to go around. Fevers, aches and chills, coughing, vomiting -- they treat them with what they have once they run out of relief supplies. And for the most part, those with the flu manage to pull through and recover -- but if the flu turns to pneumonia, there's almost nothing they can do at that point. Thanks to the tireless efforts of villagers, soldiers, and some outsiders, the first half of the month sees only a 10% mortality rate between the village and the camp, resulting in only 23 influenza-related deaths.
Sonia is among the first to get sick, but she sweats it out in five days or so and manages a full recovery. Olivia, on the other hand, falls much more seriously ill. Piotr takes great care not to get sick; the camp is already incapacitated as it is.
camp
Camp morale is still buckling under the weight of crisis after crisis, but the arrival of Prince Xav and the improving weather have done a lot to lighten the mood. Xav and Ezar coordiate to distribute the relief supplies even as the flu ravages the camp and village, never a dull moment . Olivia and Sonia haven't seen their father Xav in over two years, and it's a long-overdue family reunion. Piotr welcomes the return of his friend and aide-de-camp Ezar, and Sonia seems to be getting into some kind of mischief with her cousin. And in a quiet moment here and there, Ezar can be seen talking to Negri.
By the morning of the 1st, Byerly Vorrutyer will have abruptly disappeared from camp.
Piotr is trying to keep military operations running as much as he can while half the camp tends to the sick or fall sick themselves. They'd found the traitors, yes, but Piotr's anger is far from satisfied. The food shortage had derailed their power supply strategy, and it's only further pushed back by this current crisis, so large operations are off the table. But Piotr has never underestimated the value of psychological warfare in this war. He has a few conveniently available corpses for hacking up and planting in the Cetagandan base just to shake things up a little, and anyone who can lift a sword without coughing is qualified. Xav does not approve.
missions
The medical assistance provided by the outsiders doesn't go unappreciated, nor without effect. Not every day is a success, but they manage to keep the mortality rate relatively low.
The infiltration missions to plant the severed body parts mostly go according to plan, although Lakshmi and Nash run afoul of some guards. Between the outsiders and other Barrayaran squads, they manage to plant several body parts, and in doing so, inadvertently spread the Barrayaran flu to the Cetagandans.
The outsiders scouting out Vorkosigan Vashnoi manage to stay undetected by Cetagandan soldiers, although they run into exotics on the other side. They manage to get some information about Micah's location, but very little…thankfully, Byerly passes on to Miles much more specific information the exotics were able to obtain.
Here are the unabridged mission results.
cetaganda
The snow piled up around the base starts to gradually melt over the course of the month as temperatures rise. The new wave of exotics are processed and very gently prodded like every group has been, but they've been treated with the same level of civility. The Cetagandans are generally exceedingly polite, but they are becoming a little less patient with the exotics after the recent bouts of violence and escapism.
Despite the Barrayaran flu sweeping the base, military operations must carry on. Zahal might have lost his informants in the Barrayaran camp, but he knows they've been struggling, and wants to implement some more aggressive tactics to hit them while they're down -- and more than that, the dead body parts of his own soldiers scattered around the base have had their intended effect, rattling and aggravating the ghem-General -- even more so when they realize that this was the means by which the plague spread to the base. Whatever organized strategy Zahal starts to pull together is immediately disrupted by the rapid spread of the virus through the base. With Cetagandan soldiers dropping like flies, military operations all but come to a halt on the base.
However, Cetagandan intelligence gets wind of a Barrayar-allied astrophysicist from Beta Colony, a planet renowned for its cutting-edge technological advances, particularly in the field of wormhole science; they may be able to solve some of the pieces of the puzzle. The Betan scientist is apparently hiding out in Vorkosigan Vashnoi, the capital city of the city. The virus has spread there too; Barrayarans and Cetagandans alike are facing the outbreak, although the native population seems to be faring a bit better. The Cetagandans need help bringing medical supplies, so while they're at it, the ghem-General dispatches a few teams to try and sniff out the scientist's location. Meanwhile, in the R&D labs, some of the exotics who have been promoted to lab assistant are helping the Cetagandans to make some advancements, and they're finally let in on some more details about the project.
plague
A few days into the month, some of the soldiers start to show cold-like symptoms -- and then the outbreak of Barrayaran influenza spreads rapidly throughout the base. Unlike the Barrayarans, the Cetagandans have no antibodies for this strain, and even their advanced immune systems cannot defend them against a totally new pathogen. They are infected even more quickly than the Barrayarans and their symptoms escalate rapidly as well, resulting in an alarming mortality rate. Cetagandan soldiers are falling sick left and right. Triage starts in the medbay, but they have to quarantine off another wing of the building just to make room for the rapidly growing population of infected ghem. The airborne virus is spreading through the base at an alarming speed -- save for Byerly, no one on base has ever been exposed to it. The symptoms are severe and while the Cetagandans have plenty of equipment, they have neither an antiviral nor a vaccine for the Barrayaran flu. High fever, vomiting, dehydration, respiratory and sinus problems run rampant, and though they have plenty in the way of synergine and analgesics, the Barrayaran flu quickly leads to pneumonia in most Cetagandan patients, and with their immune systems so completely unprepared, most patients with pneumonia die within 24 to 48 hours. The triage assistants are, at least, provided with surgical masks and gloves and antibacterial gel by the bucket load to protect them from the airborne illness as much as possible. By mid-month, nearly two thirds of the base has been infected.
The medical staff scrambles to put up a quarantine while also working on a vaccine for the uninfected population on the base. Byerly, being the only person on base who has ever been exposed to the Barrayaran flu, offers a blood sample -- potentially containing antibodies to this strain. Some of the Cetagandans' testing methods are a little ethically questionable, but they're trying to work fast. They're able to develop a working vaccine with a projected effectiveness of 70%.
Toward the middle of the month, Amai catches the flu and is laid low for about a week. Diya and Zahal take great care not to catch it -- Diya seems particularly absent lately.
base
Paranoia of infection hovers over the entire base, but some of the Cetagandans are concerned with another upcoming event: the arrival of the Handmaiden of the Star Crèche. What the Handmaiden of the Star Crèche actually is or does seems to be rather vague to the exotics -- she seems to play some role in genetic politics -- but it's known that she's haut, like Diya. The Cetagandans are scrambling to prepare for her arrival with considerable worry about resolving the flu epidemic before she touches down. The Cetagandans are about as close to cultural panic as they get right now. Diya received personal notice from the Handmaiden of the Star Crèche herself.
Starting on the 1st, Byerly Vorrutyer joins the exotic ranks as an undercover agent, looking not only for information but to potentially recruit exotics sympathetic to the Barrayaran cause.
Meanwhile in the labs, the Cetagandans have been letting the exotics get a little more hands-on with their research. Natasha, York and Symmetra have risen a bit in the ranks and are brought in on more specific projects. The ghem ladies are, surprisingly, now looking for volunteers to work in the gene labs too -- personnel shortage, of course.
missions
Even though a few of their own fall prey to the illness, the exotics' medical assistance does wind up being quite helpful, particularly with development of the vaccine. Meanwhile, eavesdroppers are doing their usual business and digging deep in places they shouldn't -- particularly where Amai and Diya are concerned.
The exotics that accompany the Cetagandans to Vorkosigan Vashnoi manage to stay undetected by Barrayaran soldiers, although they run into exotics on the other side. They are able to get some very detailed information about Micah's location, which Byerly passes back to the Barrayarans via Miles.
Here are the unabridged mission results.
Note: Negri and Zahal are available for threads by request only. Please hit up Madi or Ammay respectively for you want threads with either of those NPCs. You can also request a thread with Village Speaker Yakiv Gura if you want, in which case hit up Madi.
no subject
"I know there's work to do," he answers -- believe him, he knows, he knows, he's been the one staring at their dwindling supplies. "We need to look after ourselves, too."
A sigh, giving her another slight squeeze on the shoulder before he lets his hand fall away. "Maybe think about taking a break?"
no subject
He's been in here as long as she has--longer, probably. She thinks he was already working when she came yawning into the tent for the morning, but she threw herself into work so promptly that she doesn't recall for sure. Every day starts to blend into the last one.
no subject
"I'll rest when I have to." It's not a lie, he does mean it, he just. Rarely ever thinks he has to, not when there are lives on the line. "I know which patients you've been watching -- if you just take a break for a while, I'd call for you right when they needed anything."
no subject
Rest when I have to. Eventually, she'll eat lunch, and eventually, she'll sleep. In the meantime, there's always somebody in need of something in here. Too many patients, not enough people to care for them and keep the rest of their encampment running at the same time.
no subject
"I need you to rest." It doesn't exactly sound like he's giving an order, but it's definitely firm, and -- he doesn't really mean it that way. He's just used to giving orders, used to being in charge, has mentally taken responsibility for the people here the moment he volunteered for the task. "Just -- a short one. I won't bother you again."
no subject
"I don't need a break," she tells him. It's not sulky, just a fact. She's done harder things than this, with more dangerous people watching her work. This isn't something she needs a rest from. (It is, actually--but in her mind, it seems simple enough. If she's tired, she needs to push through it.) "But I'll take one if you will."
It seems like the easiest way to get him off her back. He clearly doesn't want to stop his work any more than she does.
no subject
He's also stubborn, infinitely so, digs his heels in especially when it comes to things like this. No, he can do it, he's fine. No, everyone else go ahead, he stays behind, let him take care of it, no one else has to. But he has seen her since the morning, knows that she has been on her feet constantly, moving from patient to patient, and -- god, was here earlier than that. The night before, after the briefest nap that he forced himself to take.
"Fine, then." Relenting, in a way, but insisting in another. Folding his arms over his chest loosely, gesturing with a tip of his head. "Let's get some fresh air."
no subject
Outside, she blinks a little, looking up at the cloudless, icy blue sky. The air is crisp when she pulls her mask off. It's freezing, but it's freezing in a good way after the heavy warmth of her breath getting trapped against her face by the surgical mask.
"It's bright out," she says, since she's not about to say you forget how bright the sun is if you stay in there long enough to him. He's already convinced she needed a rest; that'll only encourage him in the future. And then, glancing Wash's way, she asks, "What do you want to do while we're out here?"
no subject
A twinge of guilt, already, for being out here instead of helping. But no, they've both done more than their fair share. A short rest is more than earned.
"I don't know, honestly." A little reluctantly, but honestly enough, and he sighs, rubbing at the back of his neck, running a hand through his already messy hair. "Hardly been thinking about anything else, and I just -- figured you could probably use a break, too."
Even now his mind is running through patients and lists of symptoms, the last time he checked on them, their dwindling supplies of synergine.
no subject
Maybe this was a good idea after all.
When it becomes clear that he's not really sure what to do with himself--and who can blame him, after hours spent focused on one thing?--Beth nods decisively. One of them is going to have to be decisive about this, or they'll stand here all afternoon, trying to remember what they did with themselves before the flu.
"We're gonna eat lunch," she tells him, her voice only a touch uncertain--like she's made up her mind, but only just. Part of her wants to go back inside. "And then we're gonna walk around the camp, and then we're going back to work."
no subject
"Sounds like as good of a break as any." And god, he really is tired. He feels it more now that they're away from the med tent, away from the work. Once he's back in there he knows he'll be able to muscle through it like he always does, but it's probably a good idea he's out here for now, and it's good that he got someone else to take a break along with him. Beth seemed like she needed it, too, though it sounds like she might be as stubborn about admitting that as he is, sometimes. "We've both been working pretty hard, but starving ourselves isn't going to help save any lives."
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And they've put enough work into catching them that they really should be eaten. She starts off toward the mess tent, assuming he'll follow.
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He follows her to the mess tent, moving up to walk beside her, and -- immediately, that almost-smile flickers away, fades into more of a frown. Wash is a thinker, a worrier, always has been. He's been keeping track, in his head, of everyone that's brought in, who's drinking, who's eating, who finds it difficult to so much as keep down a cup of water. "There's someone back there who hasn't managed to eat since yesterday." An exhale. "I tried again this morning, but . . . I'll need to try again once we get back."
Even when Wash makes himself take a break, he's evidently not very good at them.
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Beth keeps an eye on him as they head inside, not entirely sure why--except that, as hard as Wash has been working, she wouldn't put it past him to give her the slip. But he doesn't, just turns a little thoughtful as they make their way to the cooks on duty.
"A few of them haven't been eating." Her own voice turns somber. After she's taken a bowlful of groats and roasted meat and gotten a few steps away from the people handing out lunch, she says quietly, "I wish we had something else to feed them."
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"We're doing all we can, for them." And he knows, he knows that it should be more. He wants so badly for it to be more. But there's only so much they can do when their resources are stretched thin as it is. At least there had been some relief supplies earlier in the month -- Wash has imagined a few times, how dire it might be without that. More lightly, "You've been helping with the trapping?"
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There's no simple way to end that sentence, but she only realizes it in the center of it. Shrugging's the best she can do, and cramming a spoonful of groats into her mouth. And then, after a second or two, "It's pretty easy. If you can tie knots, you can learn it."
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"You should show me, one of these days. Camp could always do with more squirrels." Wash is more than capable when it comes to his survival skills, but he's also really used to having a lot more tech at his disposal than what they have.
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Beth pauses a moment, stirring up her food idly. "All the camping and--and scavenging and hunting and stuff, you get used to it. But it's easier when you know how to do it yourself."
Wash comes from a place with a lot more in the way of technology, and he's only passingly familiar with the animals here. He might need the reassurance.
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He takes another bite, chews a little on the squirrel. Gamey. He's never been picky, though, he's used to MREs.
"I've been feeling pretty out of place since showing up here," he admits. Not exactly a secret. "Less so here than with the Cetagandans, though. It'll be nice to learn and help out where I can."
Especially since, well, Wash's not going back. A pause, and. "You're friends with Daryl?"
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And they're willing to teach, which Beth appreciates. The things she was best at in her own group aren't always relevant here. (When is anyone going to need her to watch a baby?) And there's only so much she can take of stirring groats and washing dishes.
Beth swallows another spoonful of groats when Wash asks about Daryl, nodding agreeably. This is something Daryl can't grouse about later, even if he'd still probably try. "I know him from home. You met him over at the Cetagandans', didn't you?"
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"Yeah. He was a lot of help on the way here, we took turns scouting ahead." A pause for another spoonful of groats. "Never spoke to him much over there, honestly. He seemed like -- he might rather be left alone."
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"He's just quiet." He's shy, is on her tongue, but Daryl wouldn't appreciate anyone suggesting that. It's not the timid kind, it's just--especially now that he's sick--that the idea of people paying him any mind seems like it makes his life harder, not easier. "But if you want to learn about hunting, he's the best guy to ask."
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"Guess he taught you, huh?" And he's been a pretty good teacher, by the sound of it -- it's nice to know that however harsh Beth's world had clearly been, she wasn't in it entirely alone. Wash smiles a little. "I could ask him, too, just so you won't have your hands full with me between teaching me about trapping and horses."
He still likes the horsies.
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Beth falls quiet for a moment, trying to envision Daryl in with the Cetagandans. They still don't seem quite real from this distance, despite everything--more like science fiction characters. They probably have a bunch of white curved walls. Maybe it's like living inside an iPod. And then there's Daryl, dirty fingers and greasy hair. Tentatively, she asks, "How miserable?"
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"Did he teach you about that stuff, back home?" Curious. Daryl didn't seem like much of the teaching type, but either way it's good to know that whatever happened where she was from, that there was someone else there with her.
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