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[ april i log: if home is where the heart is ]
Who: Everyone
What: The sun finally comes out in proper spring, the labs are full of excitement, and Piotr prepares for real war. Your princess is in another castle.
When: April 1st - 18th
Where: the Barrayaran camp, the Cetagandan base, Riverfall Village
Warnings: TBD
Quick links:
Riverfall
Barrayar: Camp / Missions
Cetaganda: Base / Missions
TIMELINE
4/5 Eavesdropping Eta
4/6 Eavesdropping Sigma
4/8 Eavesdropping Mu
4/10 Mystery Plot
4/11 - 4/12 Resources: Weapons & Equipment
riverfall
The locals are celebrating the much-welcome coming of spring, and it is a warm one. Pleasant mountain breezes carry the far-off scent of the ocean, and bit by bit, the Barrayaran flora is beginning to bloom. Wildflowers spring up all over, adding a lively splash of color to the camp and village on the backdrop of Barrayar's rust-red native flora.
While the villagers aren't exactly hosting a festival, the entire village is pitching in to sow the spring crops, delayed by the cold freeze. But they lost a quarter of their population to the flu, and they're short on hands. So Barrayarans and outsiders alike come to the village to help, the villagers welcoming them into their homes for the night, as it's a half a day's hike between the camp and the village. While it isn't quite summer yet, the village children are already starting to splash around near the waterfall, inviting others by way of playfully splashing water on them as they pass by.
After the battle, however, the mood in the village turns to ash. With another dozen dead to bury, they've lost almost half their population in the last few months, only 48 of them left, and some of their homes were damaged or destroyed by plasma fire during the fight. Mercifully, their fields were untouched, but the village is littered with bodies, the site of a massacre. Barrayaran soldiers carry off their own dead as well as the Cetagandans, while the villagers burn death offerings beyond the fields.
barrayar
Morale is finally on the rise with the brightening weather, especially with their food stores replenished and the full recovery of the flu in the camp. Their numbers are down, but the Cetagandans' are even worse, and the tactical situation has changed. With half the Cetagandans' force either dead or out of commission, a window of opportunity presents itself. Piotr decides that need to recapture Vorkosigan Vashnoi -- if the city weren't occupied, then Micah's kidnapping by the Cetagandans could have been prevented. The base is an easy target right now with its defenses down -- until reinforcements arrive -- and the reconnaissance they'd done on the base's power generators a few months ago will finally be put to use. They may have a chance at using this to drive the occupying forces out of the city, too.
But they don't have a chance of successfully taking hold of the city without the rest of Piotr's army. About a month before the first outsiders arrived, the location of Piotr's previous camp was discovered by the Cetagandans, and the army split in two to return to fallback locations. The plan was always to rendezvous as soon as possible and reunite the army, and they need to rejoin forces now more than ever. Scouts are sent off into the mountains, looking to make contact with their comrades, and they're in luck -- the other half of Piotr's army, currently led by Major Rifkin, one of his missing general staff.
The last few months haven't been kind to the Barrayarans' supply of weapons and equipment. There's no way they could launch a successful assault on the base with their meager supplies, so Piotr sends several parties to make contact with the underground civilian resistance in Vorkosigan Vashnoi and stock up, then smuggle the weapons out of the city.
They're also low on weapons and equipment, which means Piotr is sending several parties back to Vorkosigan Vashnoi to stock up. Piotr and Ezar have contacts in the city, valuable allies who are part of the underground civilian resistance. They can provide the goods -- but one of the teams will be responsible for making sure the weapons are smuggled safely out of the city with the assistance of other members of the civilian resistance.
With Micah in Cetagandan hands, they are no doubt making progress on the Star Gate Project. Piotr, however, is convinced of Micah's sympathies, and their work could still be to their benefit -- or at least, to the outsiders'. And if nothing else, Micah would be the ideal candidate for sabotage should it come down to it. But for now, Piotr is interested in keeping Micah alive. Micah is a personal friend of Prince Xav's as well as a sympathizer, and their care was entrusted to Piotr, a matter of honor. So for now, his orders to his informants are merely to keep a close eye on Micah and their activities, even befriend them, but not to let slip their true sympathies to Barrayar. And now, with Sonia held captive, Piotr wants more than ever to make new informant contacts on the Cetagandans.
camp
Morale is on the rise, steady and surely. People are feeling good, enjoying the sun and warmth, a relief and a blessing after the weeks of cold and near-starvation. And so the soldiers do what Barrayarans always do when they're in good spirits: they drink. Evenings spent around bonfires playing cards or chest, drinking wine and mead, and they're a lot friendlier to the outsiders these days. Even the new ones have proven themselves with all the aid they gave during the epidemic, so if you're invited over for a drink and a game with the soldiers, don't be too surprised.
Of course, sometimes get taken a little too far, and some soldiers start up some drunken swordfight contests, which probably seemed like a great idea at the time. But you know what they say: it's all fun and games until somebody accidentally gets stabbed in the side. Piotr quickly shuts this down, and anyone involved, outsiders included, is likely to receive punishment, probably in the form of manual labor despite any hangover. The camp is down by over thirty men after last month, but on the (slightly morbid) bright side, at least this means that the outsiders finally get two tents to themselves, which is good considering the warming weather.
After the Princess's capture, however, the mood starts to shift back downhill. They're still not remotely ready to launch their attack on the Cetagandan base, let alone rescue Sonia. Both Piotr and Olivia are in vicious spirits; if you thought Piotr's previous demeanor was dour, he was a ray of frigging sunshine in comparison to now. Now he's furious, frustrated, and he has even less patience for time-wasting bullshit than usual.
missions
Overall, the outsiders' contributions to the spring planting on the village farm is helpful and greatly appreciated: they're able to fully sow their fields, and with the weather, they're hoping for a good summer harvest. However, no one should let Carolina around farming equipment ever again.
Hunting parties were sent out to stock up on food stores, with overall success. Some of the outsiders are proving themselves to be pretty competent hunters, much to the Barrayarans' appreciation.
Scouts were sent out to comb through the Dendarii Mountains for the other half of the army. With some help from the outsiders, William and Wash in particular, they're able to make contact with the other half of Piotr's army to coordinate and reunite their efforts.
Several parties were sent into Vorkosigan Vashnoi to make contact with the underground civilian resistance, which has a strong presence there, and smuggle weapons out of the city. There's a dangerous chase by Cetagandan patrols, but ultimately they're able to make it out of the city safetly and successfully return with the goods.
On the 10th, a Cetagandan patrol unexpectedly shows up in Riverfall when Sonia, Gavalas, and several others are there. A fight breaks out across the whole village, resulting in more than 30 casualties, including two Vorkosigan armsmen, and the Cetagandans successfully capture Sonia back to their base.
The unabridged mission results can be found here.
cetaganda
Zahal is furious at Piotr's successful biowarfare attack on his base, however accidental. It's devastated his ranks, and while they still outnumber the Barrayarans about forty to one, it's still a serious blow. The ghem-General decides that they need to force a forfeit, and they'll have to do it as quickly as possible, before Vorkosigan can strike them while they're down. The Cetagandan patrols double down and start swarming the mountains in search of the guerrilla camp.
The Star Gate Project is well underway with Micah on board, who is cooperating for the time being, though not happily. Most of their waking hours seem to be spent in the lab, though they're around the mess at mealtimes. They are certainly interested in the work -- it's totally unprecedented -- but their true sympathies lie with Barrayar, and they are entirely uncomfortable working for the Cetagandans. They're currently focusing their research efforts on possible power supplies and solving the problem of what, exactly, is getting people from the wormhole to the planet surface. To speed things along in the lab, the Cetagandans are asking for more help with their research -- anyone with any relevant knowledge is highly encouraged to step forward. And any informants for the Barrayarans are being instructed to keep an eye on Micah, too, as well as their progress on the project.
The Handmaiden of the Star Crèche is seen about the base, for certain definitions of seen -- she travels exclusive in an opaque luminescent force bubble, often escorted by one or two of her ba servitors. At the beginning of the month, Haut Sei announces the gene therapy trials they're conducting: if you're one of the exotics who lost genetically inherited powers, or were made human from some other type of being entirely, you are invited to participate in a new, experimental kind of gene therapy. Why participate? Well, they're aiming to restore any lost powers you might have had, although there's no guarantee of success, and such an experimental treatment does, of course, come with risks. But what's a little reward without risk?
base
The base feels unusually dreary in the wake of the epidemic, and with thousands of dead, it's impossible to have a service funeral for each of them individually. And so dozens of collective funerals are held, each of them solemn and steeped in ornate ceremony. The Cetagandans take their dead as seriously as anybody, and no nonsense will be permitted during the funerals. The base is only operating at half capacity, with only about 5,000 soldiers ready for active duty. Zahal has put in a request for reinforcements from Vorbarr Sultana, but that request has yet to be answered.
Haut Sei officially assumes her authority on base as Handmaiden of the Star Crèche, although Diya is, in name, still the head of the genetics project. Sei's ba entourage is most often seen in her company, but occasionally Ba Talim, one of her most faithful, may be seen on its own around the base, possibly on errand for its lady.
Diya is somewhat more present around the base now that the plague is over, but she still most frequently found in the labs or the gardens, and often in the company of Haut Sei, always in her force bubble, making Diya look strangely naked in comparison. The ghem around the base who have recovered are marking earnest attempts at brightening the morbid atmosphere that's settled over the base by decorating the barracks areas with fresh art -- literally freshly engineerd botanical creations, or sometimes hybrid biological-zoological creations…ah, Cetagandan art.
Princess Sonia is taken into custody on the 10th and housed in a cell. The Cetagandans offer her relative freedom to move about the base if she'll only give them her parole; she stubbornly and furiously refuses for the first several days, but the misery of being stuck in a cell by herself gets to her and she reluctantly agrees. Micah, the Cetagandans' other captive, though less strictly guarded, can most often be found in the labs and the mess. Although they're getting to know some of theexotics extrauniversals, they're still ill at ease here and not thrilled to be here. It isn't entirely clear, though, whether Micah's long hours in the labs are by their choice or at the Cetagandans' behest.
missions
The mess is shorthanded, and the exotics' help is much appreciated. A few of them even manage to impress the Cetagandan mess officer a little, who clearly takes the craft very seriously. (They all do.) A few of you, though…you can stick to dishwashing duty, thanks.
As is now established tradition among the exotics (because anything done twice on Barrayar is tradition, and they have done this way more than twice), several people go eavesdropping. On the 5th, Kurt and Pearl overhear Zahal receiving an Imperial writ to turn the entire Star Gate Project over to the Star Crèche. On the 6th, Jasper and Symmetra are caught listening in on a very personal conversation between Diya and Sei, and Diya's overambitious hopes for herself. On the 8th, Byerly and Lapis eavesdrop on a curious conversation between Ba Talim and Diya, hinting that the decision to cull Diya may have been somewhat personal after all.
In the labs, things go more or less alright, although things keep breaking or exploding. A plasma power pack explodes in the lab with Jasper and Whirl (which may or may not be Whirl's fault), though Jasper saves Micah from serious injury. In another stroke of spectacularly bad luck, one of the Necklin rods they've been using for testing falls and crashes down into one of the lab areas, and it's thanks to Natasha that Micah sustains anything more than minor injury.
On the 10th, a Cetagandan patrol unexpectedly shows up in Riverfall when Sonia, Gavalas, and several others are there. A fight breaks out across the whole village, resulting in more than 30 casualties, including two Vorkosigan armsmen, and the Cetagandans successfully capture Sonia back to their base.
The unabridged mission results can be found here.
Note: Negri, Diya and Gail are available for threading by request. Please hit up Madi (Negri & Diya) or Ammay (Gail) if you'd like some CR with the ghem-Lieutenant!
What: The sun finally comes out in proper spring, the labs are full of excitement, and Piotr prepares for real war. Your princess is in another castle.
When: April 1st - 18th
Where: the Barrayaran camp, the Cetagandan base, Riverfall Village
Warnings: TBD
Riverfall
Barrayar: Camp / Missions
Cetaganda: Base / Missions
TIMELINE
4/5 Eavesdropping Eta
4/6 Eavesdropping Sigma
4/8 Eavesdropping Mu
4/10 Mystery Plot
4/11 - 4/12 Resources: Weapons & Equipment
riverfall
The locals are celebrating the much-welcome coming of spring, and it is a warm one. Pleasant mountain breezes carry the far-off scent of the ocean, and bit by bit, the Barrayaran flora is beginning to bloom. Wildflowers spring up all over, adding a lively splash of color to the camp and village on the backdrop of Barrayar's rust-red native flora.
While the villagers aren't exactly hosting a festival, the entire village is pitching in to sow the spring crops, delayed by the cold freeze. But they lost a quarter of their population to the flu, and they're short on hands. So Barrayarans and outsiders alike come to the village to help, the villagers welcoming them into their homes for the night, as it's a half a day's hike between the camp and the village. While it isn't quite summer yet, the village children are already starting to splash around near the waterfall, inviting others by way of playfully splashing water on them as they pass by.
After the battle, however, the mood in the village turns to ash. With another dozen dead to bury, they've lost almost half their population in the last few months, only 48 of them left, and some of their homes were damaged or destroyed by plasma fire during the fight. Mercifully, their fields were untouched, but the village is littered with bodies, the site of a massacre. Barrayaran soldiers carry off their own dead as well as the Cetagandans, while the villagers burn death offerings beyond the fields.
barrayar
Morale is finally on the rise with the brightening weather, especially with their food stores replenished and the full recovery of the flu in the camp. Their numbers are down, but the Cetagandans' are even worse, and the tactical situation has changed. With half the Cetagandans' force either dead or out of commission, a window of opportunity presents itself. Piotr decides that need to recapture Vorkosigan Vashnoi -- if the city weren't occupied, then Micah's kidnapping by the Cetagandans could have been prevented. The base is an easy target right now with its defenses down -- until reinforcements arrive -- and the reconnaissance they'd done on the base's power generators a few months ago will finally be put to use. They may have a chance at using this to drive the occupying forces out of the city, too.
But they don't have a chance of successfully taking hold of the city without the rest of Piotr's army. About a month before the first outsiders arrived, the location of Piotr's previous camp was discovered by the Cetagandans, and the army split in two to return to fallback locations. The plan was always to rendezvous as soon as possible and reunite the army, and they need to rejoin forces now more than ever. Scouts are sent off into the mountains, looking to make contact with their comrades, and they're in luck -- the other half of Piotr's army, currently led by Major Rifkin, one of his missing general staff.
The last few months haven't been kind to the Barrayarans' supply of weapons and equipment. There's no way they could launch a successful assault on the base with their meager supplies, so Piotr sends several parties to make contact with the underground civilian resistance in Vorkosigan Vashnoi and stock up, then smuggle the weapons out of the city.
They're also low on weapons and equipment, which means Piotr is sending several parties back to Vorkosigan Vashnoi to stock up. Piotr and Ezar have contacts in the city, valuable allies who are part of the underground civilian resistance. They can provide the goods -- but one of the teams will be responsible for making sure the weapons are smuggled safely out of the city with the assistance of other members of the civilian resistance.
With Micah in Cetagandan hands, they are no doubt making progress on the Star Gate Project. Piotr, however, is convinced of Micah's sympathies, and their work could still be to their benefit -- or at least, to the outsiders'. And if nothing else, Micah would be the ideal candidate for sabotage should it come down to it. But for now, Piotr is interested in keeping Micah alive. Micah is a personal friend of Prince Xav's as well as a sympathizer, and their care was entrusted to Piotr, a matter of honor. So for now, his orders to his informants are merely to keep a close eye on Micah and their activities, even befriend them, but not to let slip their true sympathies to Barrayar. And now, with Sonia held captive, Piotr wants more than ever to make new informant contacts on the Cetagandans.
camp
Morale is on the rise, steady and surely. People are feeling good, enjoying the sun and warmth, a relief and a blessing after the weeks of cold and near-starvation. And so the soldiers do what Barrayarans always do when they're in good spirits: they drink. Evenings spent around bonfires playing cards or chest, drinking wine and mead, and they're a lot friendlier to the outsiders these days. Even the new ones have proven themselves with all the aid they gave during the epidemic, so if you're invited over for a drink and a game with the soldiers, don't be too surprised.
Of course, sometimes get taken a little too far, and some soldiers start up some drunken swordfight contests, which probably seemed like a great idea at the time. But you know what they say: it's all fun and games until somebody accidentally gets stabbed in the side. Piotr quickly shuts this down, and anyone involved, outsiders included, is likely to receive punishment, probably in the form of manual labor despite any hangover. The camp is down by over thirty men after last month, but on the (slightly morbid) bright side, at least this means that the outsiders finally get two tents to themselves, which is good considering the warming weather.
After the Princess's capture, however, the mood starts to shift back downhill. They're still not remotely ready to launch their attack on the Cetagandan base, let alone rescue Sonia. Both Piotr and Olivia are in vicious spirits; if you thought Piotr's previous demeanor was dour, he was a ray of frigging sunshine in comparison to now. Now he's furious, frustrated, and he has even less patience for time-wasting bullshit than usual.
missions
Overall, the outsiders' contributions to the spring planting on the village farm is helpful and greatly appreciated: they're able to fully sow their fields, and with the weather, they're hoping for a good summer harvest. However, no one should let Carolina around farming equipment ever again.
Hunting parties were sent out to stock up on food stores, with overall success. Some of the outsiders are proving themselves to be pretty competent hunters, much to the Barrayarans' appreciation.
Scouts were sent out to comb through the Dendarii Mountains for the other half of the army. With some help from the outsiders, William and Wash in particular, they're able to make contact with the other half of Piotr's army to coordinate and reunite their efforts.
Several parties were sent into Vorkosigan Vashnoi to make contact with the underground civilian resistance, which has a strong presence there, and smuggle weapons out of the city. There's a dangerous chase by Cetagandan patrols, but ultimately they're able to make it out of the city safetly and successfully return with the goods.
On the 10th, a Cetagandan patrol unexpectedly shows up in Riverfall when Sonia, Gavalas, and several others are there. A fight breaks out across the whole village, resulting in more than 30 casualties, including two Vorkosigan armsmen, and the Cetagandans successfully capture Sonia back to their base.
The unabridged mission results can be found here.
cetaganda
Zahal is furious at Piotr's successful biowarfare attack on his base, however accidental. It's devastated his ranks, and while they still outnumber the Barrayarans about forty to one, it's still a serious blow. The ghem-General decides that they need to force a forfeit, and they'll have to do it as quickly as possible, before Vorkosigan can strike them while they're down. The Cetagandan patrols double down and start swarming the mountains in search of the guerrilla camp.
The Star Gate Project is well underway with Micah on board, who is cooperating for the time being, though not happily. Most of their waking hours seem to be spent in the lab, though they're around the mess at mealtimes. They are certainly interested in the work -- it's totally unprecedented -- but their true sympathies lie with Barrayar, and they are entirely uncomfortable working for the Cetagandans. They're currently focusing their research efforts on possible power supplies and solving the problem of what, exactly, is getting people from the wormhole to the planet surface. To speed things along in the lab, the Cetagandans are asking for more help with their research -- anyone with any relevant knowledge is highly encouraged to step forward. And any informants for the Barrayarans are being instructed to keep an eye on Micah, too, as well as their progress on the project.
The Handmaiden of the Star Crèche is seen about the base, for certain definitions of seen -- she travels exclusive in an opaque luminescent force bubble, often escorted by one or two of her ba servitors. At the beginning of the month, Haut Sei announces the gene therapy trials they're conducting: if you're one of the exotics who lost genetically inherited powers, or were made human from some other type of being entirely, you are invited to participate in a new, experimental kind of gene therapy. Why participate? Well, they're aiming to restore any lost powers you might have had, although there's no guarantee of success, and such an experimental treatment does, of course, come with risks. But what's a little reward without risk?
base
The base feels unusually dreary in the wake of the epidemic, and with thousands of dead, it's impossible to have a service funeral for each of them individually. And so dozens of collective funerals are held, each of them solemn and steeped in ornate ceremony. The Cetagandans take their dead as seriously as anybody, and no nonsense will be permitted during the funerals. The base is only operating at half capacity, with only about 5,000 soldiers ready for active duty. Zahal has put in a request for reinforcements from Vorbarr Sultana, but that request has yet to be answered.
Haut Sei officially assumes her authority on base as Handmaiden of the Star Crèche, although Diya is, in name, still the head of the genetics project. Sei's ba entourage is most often seen in her company, but occasionally Ba Talim, one of her most faithful, may be seen on its own around the base, possibly on errand for its lady.
Diya is somewhat more present around the base now that the plague is over, but she still most frequently found in the labs or the gardens, and often in the company of Haut Sei, always in her force bubble, making Diya look strangely naked in comparison. The ghem around the base who have recovered are marking earnest attempts at brightening the morbid atmosphere that's settled over the base by decorating the barracks areas with fresh art -- literally freshly engineerd botanical creations, or sometimes hybrid biological-zoological creations…ah, Cetagandan art.
Princess Sonia is taken into custody on the 10th and housed in a cell. The Cetagandans offer her relative freedom to move about the base if she'll only give them her parole; she stubbornly and furiously refuses for the first several days, but the misery of being stuck in a cell by herself gets to her and she reluctantly agrees. Micah, the Cetagandans' other captive, though less strictly guarded, can most often be found in the labs and the mess. Although they're getting to know some of the
missions
The mess is shorthanded, and the exotics' help is much appreciated. A few of them even manage to impress the Cetagandan mess officer a little, who clearly takes the craft very seriously. (They all do.) A few of you, though…you can stick to dishwashing duty, thanks.
As is now established tradition among the exotics (because anything done twice on Barrayar is tradition, and they have done this way more than twice), several people go eavesdropping. On the 5th, Kurt and Pearl overhear Zahal receiving an Imperial writ to turn the entire Star Gate Project over to the Star Crèche. On the 6th, Jasper and Symmetra are caught listening in on a very personal conversation between Diya and Sei, and Diya's overambitious hopes for herself. On the 8th, Byerly and Lapis eavesdrop on a curious conversation between Ba Talim and Diya, hinting that the decision to cull Diya may have been somewhat personal after all.
In the labs, things go more or less alright, although things keep breaking or exploding. A plasma power pack explodes in the lab with Jasper and Whirl (which may or may not be Whirl's fault), though Jasper saves Micah from serious injury. In another stroke of spectacularly bad luck, one of the Necklin rods they've been using for testing falls and crashes down into one of the lab areas, and it's thanks to Natasha that Micah sustains anything more than minor injury.
On the 10th, a Cetagandan patrol unexpectedly shows up in Riverfall when Sonia, Gavalas, and several others are there. A fight breaks out across the whole village, resulting in more than 30 casualties, including two Vorkosigan armsmen, and the Cetagandans successfully capture Sonia back to their base.
The unabridged mission results can be found here.
Note: Negri, Diya and Gail are available for threading by request. Please hit up Madi (Negri & Diya) or Ammay (Gail) if you'd like some CR with the ghem-Lieutenant!
Symmetra | Cetaganda/ota
It's a question you never want to find yourself asking, and for the longest time? Satya hasn't. She's accepted what seemed to be the truth and been quite happy assisting the Cetagandans in what seemed a noble cause. But certain cracks in the facade have been appearing over time, and now? She cannot be sure. If she cannot be sure, she should not be acting at all. Action without conviction is pointless.
[Labs]
Of course, they still need to construct a way off the planet, and she does not know how to slow her own rate of work, not even suspecting what will happen when the Cetagandans have access to every world the exotics have come from. So her work in the labs alongside Pearl and the newest helpers to the project continue, though she appears more focused on her work than ever. Conversation isn't very likely, save in those small breaks between. What is there really to be said?
[Barracks/Gardens]
A far easier time to encounter her is, as ever, during more relaxed periods. She continues to practice yoga quietly in the barracks, in an effort to clear her mind of these troubled thoughts, though she still manages to look somewhat disgruntled when finished. Pacing has become more commonplace as she struggles with her conflicting thoughts, and not even visiting the gardens seems to be granting her any kind of peace.
[Riverfall]
There is perhaps one person whose word she does trust, who seems too inept to lie. And she slips out to the village of Riverfall in the hopes of encountering him again. That is not her only goal, however. She's also rallied what goods can be spared in the hopes of making sufficient offerings to the locals. She no longer mentions that they are from the Cetagandans. After that fiasco with the princess? She doubts anything will work towards healing a wound so freshly struck.
riverfall
Not since Sonia's been captured. Not sleeping is usual for him, of course, but he's still human, he has limits, and this is stretching it even for him, especially when he's not exactly been idling around camp. He's been pulling his weight, he did his part in Vorkosigan Vashnoi ( and managed to fuck things up slightly less badly this time, at least ), kept to the arrangements with the informants, and god, he's tired. Tonight, probably, is when he'll have to give in. He's just being stubborn, because he knows what he'll see when he does.
Symmetra in the village is a welcome if unexpected sight. He does like talking to her, but being here after the recent battle . . . She's taking a risk, if she's recognized, but she's probably still here to help, as she always is. It's obvious how exhausted he is when he comes up to her, but that slight smile is genuine, no matter how tired it might be.
"You're here again," he says. The smile fades, though. He's tired, and also might've been helping the villagers bury their recent dead. Only so much room for cheer -- and he does wonder what Symmetra thinks of the recent battle. "How've you been?"
no subject
Gods, where to even start? How much to share? Things have become so complicated and once again, she isn't sure who to trust. Who to believe in.
Her eyes met his briefly before darting away, her mouth shutting again.
"I find myself troubled. But there is work to be done here, is there not?"
Focusing on work rather than the issue at hand is clearly the way to handle things.
no subject
"Always something to be done." Gesturing with a tip of his head for her to follow -- not to the graves. Not to shelter her, surely she already knows of the battle, but just because it'd be good to show her that there's still genuinely positive work to be done, something to be built anew, not just recovering from their losses. He'll take her to the farms, instead, where he's been helping out where he can in the past week or two. He hasn't contributed much aside from manual labor, but the manual labor is certainly more than useful, especially now when the village's numbers are dwindling more than ever. A slight pause, glancing to her as they move. "I'll listen, if it'd help."
And if not, well. Wash is quite content with silence.
no subject
But she strides purposefully alongside him, all the same. And if she's going to accept his help on one front, perhaps it makes more sense to commit completely to the idea. Who else does she have to speak to?
Still, she's quiet for some time before lifting her chin, glancing in Wash's direction. "Did I mention the similarities between the Cetagandans and the corporation I serve, in my own world?"
no subject
"I don't think you have, no. Vishkar Corporation, was it?" He asks, as if he doesn't remember it perfectly. "You said you were an architect, working with hard-light tech."
no subject
"I was sent to oversee our expansion. Poor communities that could benefit from a Vishkar development."
And some of this might just start to sound familiar, if on a much smaller scale.
no subject
"Similar in motivation, then, or in what they claim their motivations to be." Pondering through what she says -- the Omnic Crisis, an unfamilar term, but he can guess from the context. An interesting name, whatever it means. Better than all this talk of great wars he's heard from different worlds, as well as his own. "How was the expansion?"
no subject
Her eyes narrow slightly.
"It was not so terrible a thing to want for anyone."
no subject
"People are often too proud to take help where it's offered." Wash himself is like that, after all. Many of his friends are. "I know you wanted to help. It must've been difficult, for them to not want it."
A pause, there. "What were Vishkar doing, to help -- what do you mean by giving them function and purpose?"
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Satya shook her head. "If you are too proud to take help freely given, then surely working for that help, giving to receive, should have sufficed."
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"Here -- look. We've been helping the villagers for the spring planting where we can." Gesturing with a tip of his head when the farms are within sight. Most of the work has been done, most of the fields planted, but there's always some work to be done. "Did they manage to establish the city center, where you were?"
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Well. If there was a time to bring her misgivings to light, to find some truth buried underneath it all, now was as good at time as any, wasn't it? Her eyes slid towards Wash once again, following his lead towards the fields now within sight.
"There was one, in Rio de Janeiro. Another company, Calado, was being favored by the mayor to redevelop the slums. To strengthen our case, I was asked to investigate the company, and bring any of their misdeeds to light."
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Riverfall
Tucker showed up, had to even if he looked around at the village and just remembered way too much. He knew each place where someone died, looked at the way the ground just didn't even reflect it anymore. He remembered the way the villagers looked at them, glared at them, remembered the long walk back and how the only thing he could think of was her. He remembered the bitterness of feeling useless, but that was still a ghost on his shoulder, wasn't it?
He probably shouldn't be here now, but he was, walking around the edge like he normally did. He wanted to see Symmetra again, to talk, to see if she knew anything, if she had thought about the shit he had told her. There had been a promise made not to run off to wage a battle to get himself killed, but hey, nothing was against talking to one of them.
She was the only person over there that he trusted.
Balled up fists rubbed at his eyes. Fuck, he was tired; it had been powernaps and nothing more for a bit, the same way things had happened when they had been split. He could sleep when she was back, dammit. Until then? Let's do this.
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It's her that finds him first, stepping out from behind a hut and making eye contact before gesturing to him. Not out in the open. Not at this point in time. If the villagers knew someone from the Cetagandan camp was here, it would not go over well.
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And when they were far enough out of earshot, the dam broke.
“What the fuck did they do?!” Not your people because he was trying, he was trying so fucking hard, but the urge to scream it was there.. “Do you know anything about Sonia? Is she okay?”
The idea that she probably had no clue who Sonia was other than a vague entity passed about in rumors didn’t cross his mind. Sonia had an effect on people, could pull them in, make them care. Why would it be different there, other than if they kept her locked up. If they hurt her. If they broke her.
Fuck. The worry wasn’t shielded, hidden; it was a bullhorn screaming behind his expression.
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There. That should be of some comfort to him.
"It appears they are allowing her to wander the base. With an escort, of course. But she is being cared for as well as any hostage might expect."
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But she was okay. She…seemed okay, at least to Symmetra, but how accurate that was—
No. No, she’d tell him if shit was off. He trusted her. He had to trust her.
“So, like, you can be an escort for her, right?” The need in his eyes shone. “You could help her?”
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There was a pause, and a small breath exhaled.
"If, however, there is something else you would like me to do..."
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"I'd say get me in, but Wash would have both of our asses. And not in a good, kinky way, either," he muttered, as much to himself as to her. It wouldn't be a matter of laps; it'd be a matter of trust, and he could feel that imaginary disappointment from here. Crap, what could he do? What could she do?
"Can you, I don't know, get her a weapon? Just something so she can defend herself if she has to?" Teeth gnawed his bottom lip. "And maybe a message?"
A promise.
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One of the other outsiders she's taken to having conversations with. Then again, as limited as their numbers are, it makes sense they'd know of one another at least.
"And where would I get her a weapon from? I work in the labs. I am not a soldier," she reminds him briskly, frowning. "A message, on the other hand. That I can deliver easily enough."
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And that team was important, the most important thing he had left.
"I dunno! Like...make a killer robot or something." Ugh, but she wasn't Sarge, so-- "A scalpel? Acid? Just something." But fuck, he didn't want Symmetra getting in trouble, either, and the frantic panic was making it hard to think.
"Just tell her I'm coming for her. We're all coming for her, and we're going to get her out no matter what." Fuck, it all sounded so dramatic. "Tell her I have buns waiting for her. She'll know."
Hope. She'll know hope.
He sighed and rubbed his forehead. "Did you get your answers like I got mine? Did you look around?"
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"We spoke. He was once at the Cetagandan base, before he fled with others. He seemed an almost sensible sort." Almost. Maybe more sensible than she'd first realized. That's a hard pill to swallow, however.
She gave Tucker a faint nod at the requested message. Easy enough to pass something innocuous like that along, no reason to question its meaning. But then he continued, and her eyes fell slightly.
"Only more questions, it appears."
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He wanted to talk more about Sonia because that’s all he talked about anymore, what was first and forefront in his mind, but that wasn’t Symmetra’s fight. It wasn’t her problem and the fact that she was going to give a message at all was enough, right? Right?
“What kind of questions?” And before he could stop himself, “Questions like how a bunch of assholes would take a noncombatant fucking hostage just to hurt us?”
Sorry, but only a little. The bitterness went deep, even if it wasn't directed at her.
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When Tucker pressed on, the hurt obvious in his voice, Symmetra merely stared back at him coolly. He knew it wasn't her doing, there was no point in aiming his spite at her.
"No. That was a sound tactic. My true worry is not their methods of warfare, but their ultimate goal. And we grow ever closer to a way of opening the path between worlds."
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