For Barrayar mods (
barrayarmods) wrote in
forbarrayar2016-12-19 09:43 pm
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Entry tags:
- !event,
- #barrayaran camp,
- *olivia vorkosigan,
- *sonia vorbarra,
- adrien arbuckal | prorenataa,
- agent carolina | startpoint,
- agent maine | traitorous,
- arthur pendragon | changeth,
- beth greene | littlemissfutility,
- byerly vorrutyer | vorrutyer,
- elsa mars | starsneverpay,
- lakshmi bai | shri,
- miles vorkosigan | dendarii,
- zarya | sibearian
[ january i log: barrayar ]
Who: Everyone
What: Arrival on Barrayar and what follows
When: January 2nd - January 17th
Where: Barrayaran guerrilla camp
Warnings: None (at the moment)

welcome to barrayar.
It's the dark of night when you come to in the foothills. Snow on the ground, chill winter wind whistling. A steep mountain range towers just ahead, its peaks illuminated by the light of two moons. Whatever you last remember, it isn't how you got here, and you feel oddly jetlagged, slightly queasy.
And you're not alone. There are nine other people close by, all looking equally lost and confused. But before any of you have a chance to figure out what's going on, the soldiers arrive.
They're dressed in weather-worn green uniforms, bearing swords and bows, and they surround you immediately, poised to attack. But they quickly realize you're not their enemy, the ones they call Cetagandans. They're just as confused as you are, but rather than hanging around to puzzle it out, they start shepherding you toward their camp in the mountains while it's still dark. There's a war on, they say, and you unlucky bastards have just been dropped right smack in the middle of it.
the guerrilla camp
It's a few hours' hike through the mountains to get to their hidden camp, set up in a clearing framed by dense, hard forestry and backed against a rock face. Daylight is finally dawning when you make it there. You and your fellow sudden arrivals are ushered to an empty tent on the far end of the camp, just big enough to fit all ten of you. You can't help but notice they've posted guards all around it. You aren't under arrest – they just don't know what else to do with you.
You are able to glean, from hearsay and what the soldiers are willing to share with you, that you are on a planet called Barrayar, and this is their home, and ten years ago they were attacked without warning by the Cetagandan Empire. They've been holed up in the mountains fighting against their invaders ever since, outgunned and outmanned, but scoring little victories where they can. They don't tell you much more than that. Some dialect of Russian seems to be one of the predominant languages of the camp, but for the most part they all speak English too, if with an accent. They're gruff and wary, and if you look a little less – or more – than human, they'll eye you with suspicion, maybe even make obscure hex signs at you that seem intended to ward off evil or disease. But they aren't hostile to you, not unless you start something with them.
the outsiders' tent
It's not in the greatest shape, but if you look around the camp, the rest aren't much better off. It's cramped, but you've at least been provided with bedrolls and heavy wool blankets to ward off the frozen chill, and if you're in need of clothing, they'll provide it, although it probably hasn't been washed in…a while. The soldiers bring you food at mealtimes -- not very good food, mostly tough meat and groats, and they keep you your own campfire, just to keep you warm. They've also hastily dug you your own latrine area at the edge of the perimeter, just behind the treeline. No private bathroom stalls in this outfit, unfortunately. The entire camp seems tense and wary, and the soldiers are alert, but they don't talk much. You could try sneaking past them, but you probably won't get far.
Well, at least you've got each other for company: the outsiders on Barrayar.
What: Arrival on Barrayar and what follows
When: January 2nd - January 17th
Where: Barrayaran guerrilla camp
Warnings: None (at the moment)

welcome to barrayar.
It's the dark of night when you come to in the foothills. Snow on the ground, chill winter wind whistling. A steep mountain range towers just ahead, its peaks illuminated by the light of two moons. Whatever you last remember, it isn't how you got here, and you feel oddly jetlagged, slightly queasy.
And you're not alone. There are nine other people close by, all looking equally lost and confused. But before any of you have a chance to figure out what's going on, the soldiers arrive.
They're dressed in weather-worn green uniforms, bearing swords and bows, and they surround you immediately, poised to attack. But they quickly realize you're not their enemy, the ones they call Cetagandans. They're just as confused as you are, but rather than hanging around to puzzle it out, they start shepherding you toward their camp in the mountains while it's still dark. There's a war on, they say, and you unlucky bastards have just been dropped right smack in the middle of it.

It's a few hours' hike through the mountains to get to their hidden camp, set up in a clearing framed by dense, hard forestry and backed against a rock face. Daylight is finally dawning when you make it there. You and your fellow sudden arrivals are ushered to an empty tent on the far end of the camp, just big enough to fit all ten of you. You can't help but notice they've posted guards all around it. You aren't under arrest – they just don't know what else to do with you.
You are able to glean, from hearsay and what the soldiers are willing to share with you, that you are on a planet called Barrayar, and this is their home, and ten years ago they were attacked without warning by the Cetagandan Empire. They've been holed up in the mountains fighting against their invaders ever since, outgunned and outmanned, but scoring little victories where they can. They don't tell you much more than that. Some dialect of Russian seems to be one of the predominant languages of the camp, but for the most part they all speak English too, if with an accent. They're gruff and wary, and if you look a little less – or more – than human, they'll eye you with suspicion, maybe even make obscure hex signs at you that seem intended to ward off evil or disease. But they aren't hostile to you, not unless you start something with them.
the outsiders' tent
It's not in the greatest shape, but if you look around the camp, the rest aren't much better off. It's cramped, but you've at least been provided with bedrolls and heavy wool blankets to ward off the frozen chill, and if you're in need of clothing, they'll provide it, although it probably hasn't been washed in…a while. The soldiers bring you food at mealtimes -- not very good food, mostly tough meat and groats, and they keep you your own campfire, just to keep you warm. They've also hastily dug you your own latrine area at the edge of the perimeter, just behind the treeline. No private bathroom stalls in this outfit, unfortunately. The entire camp seems tense and wary, and the soldiers are alert, but they don't talk much. You could try sneaking past them, but you probably won't get far.
Well, at least you've got each other for company: the outsiders on Barrayar.
no subject
Ah. The realization hits him like a ton of bricks. Princess Sonia Vorbarra, surely, alive and well in a way that Miles has never seen before. Dear god. He's face to face with - what, his great aunt? That's the fact that makes him stare more than her actual rank, though that's certainly what it looks like. "My lady," he breathes. "I did not realize who you were."
no subject
She waves one arm in a very clear shooing motion back at her armsman, glaring, and then she gives Miles a stern pout. "And don't you go making a fuss about this, or else he'll come right over, and I'll never get rid of him."
no subject
Which leaves her actual question that he'd ignored in favor of his own shock. "My name is Miles Illyan." He gestures vaguely in the direction of the mountains. "From reasonably close to here, I think. Have you heard of Silvy Vale?"
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"Well, I'm very pleased to meet you, Miles," she says, with an imperial grace she still hasn't quite grown into yet. She blows a lock of her face thoughtfully and shakes her head. "No, I haven't. The closest village to here is Riverfall, or so I'm told." Like she's even been allowed to leave the camp yet. Pbbbththh.
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"I've not been to Riverfall," he answers truthfully. In fact he's not sure how far away Silvy Vale is from here. Damn cryoamnesia has left him with the odd hole in the most awkward spots in his memory. "But I'm familiar with Vorkosigan's district in general. I went all over these hills as a child."
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"Mother wasn't. Da was. She was from the city originally." Here he doesn't need to fake fondness; his very real homesickness will do that well enough for him now. "They were both desperately fond of me."
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"They must have been." Because otherwise he wouldn't be walking and breathing is the unspoken context, although it looks as though walking hasn't always been so easy for him. "I'm sorry you've been separated from them. The consequences of this bloody war reach too far."
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"Actually, that part was intentional," he says. "Mother helped get me off-world when I was about seventeen. Beta Colony, at first." And hopefully the explanation there is obvious enough. Barrayar being as prone to cannibalism as it is.
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"I mostly grew up on Beta Colony, actually. My sister and brother and I. Where did you live? Was it Silica? Oh, what sort of work did you do when you got out there?"
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"Really?" he asks, brightening. The reaction is real; he'd forgotten that Sonia been there as well. "Silica, yes. I hope you enjoyed it - I certainly found it preferable to Barrayar." A bit of a sympathetic grin. "I'd have liked to try out for the Survey, but I'm a bit too unpredictable for them. So I joined a mercenary group instead."
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"Too unpredictable for Survey, really?" Sonia laughs, clapping her hands to her lap. "I don't think I've ever heard that one. I did enjoy it, yes. I...never intended to stay here permanently."
She feels almost guilty saying it out loud, as though it's some sort of treason to be Vorbarra and not want to live on Barrayar for the rest of her days. Hell, it might be. But Sonia at thirteen, however much she loved her visits, always wanted to go back to Beta Colony at the end of the day. Those days are far, far behind her now.
"A mercenary group, though," she says encouragingly. "How did that happen? Do you, er -- fight?"
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"Barrayar has a tendency to eat its children," he says gently. "I never intended to come home either, so you're in good company." After a moment's hesitation, he reaches out to pat her hand lightly. "As for my mercenaries, I mostly strategize. But I do fight sometimes, yes." He gestures down at himself. "Despite this body."
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"Who ever heard of a Vorbarra expat, anyway?" Her smile turns a shade more serious, though, and she nods. "Good," she says firmly. "You've clearly got a soldier's spirit. You deserve it."
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He can't help a smile of his own at her comment. Thinking of Gregor and own little escapade with the Dendarii. Dear god, was that already ten years ago? "You ought to have your own life, same as anyone else," he says firmly. "Same as me. I work my ass and I imagine you do too."
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She lets out a distinctly unprincesslike snort, tossing her hair over her shoulder. "No I don't. I don't do anything. Good for morale, or something." She makes a face, kicking a small mound of snow with the toe of her boot. "I'm a mascot."
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She wants to be useful; Miles needs to sink his mania somewhere before he goes mad. Surely they can figure something out.
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A grain of it then. He's going to need an ally or two on this one, and he may as well start with a Vor lady.
"Seizures," he says quietly, carefully turning his head away from the guards. "Harmless enough unless I'm in the middle of something. But I've no medicine for it here." No real solution back home either, but he has a few drugs he thinks he might be able to try. If he could get his hands on them.
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"What do you need?" She has no idea if she could even get it to him, but maybe with the next supply drop... Then, after a moment, "How bad?"
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He rattles off a few drug names he thinks will exist in this time. Older ones that might be available on Beta Colony, or even with Cetaganda. "I don't know for sure," he admits after a moment. "I've not had much luck with stopping them yet. But those may help." Unspoken is the fact that if he has a seizure in front of the wrong person, he's probably dead.
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"How often?" She looks slightly worried.
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And when was his last one? Too fucking long ago, of course.
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